bodies::Cylinder Member List

This is the complete list of members for bodies::Cylinder, including all inherited members.

Body()bodies::Bodyinline
center_bodies::Cylinderprotected
cloneAt(const Eigen::Isometry3d &pose, double padding, double scale) const overridebodies::Cylindervirtual
bodies::Body::cloneAt(const Eigen::Isometry3d &pose) constbodies::Bodyinline
computeBoundingBox(AABB &bbox) const overridebodies::Cylindervirtual
computeBoundingBox(OBB &bbox) const overridebodies::Cylindervirtual
computeBoundingCylinder(BoundingCylinder &cylinder) const overridebodies::Cylindervirtual
computeBoundingSphere(BoundingSphere &sphere) const overridebodies::Cylindervirtual
computeVolume() const overridebodies::Cylindervirtual
containsPoint(const Eigen::Vector3d &p, bool verbose=false) const overridebodies::Cylindervirtual
bodies::Body::containsPoint(double x, double y, double z, bool verbose=false) constbodies::Bodyinline
Cylinder()bodies::Cylinderinline
Cylinder(const shapes::Shape *shape)bodies::Cylinderinline
Cylinder(const BoundingCylinder &cylinder)bodies::Cylinderinlineexplicit
d1_bodies::Cylinderprotected
d2_bodies::Cylinderprotected
getDimensions() const overridebodies::Cylindervirtual
getPadding() constbodies::Bodyinline
getPose() constbodies::Bodyinline
getScale() constbodies::Bodyinline
getScaledDimensions() const overridebodies::Cylindervirtual
getType() constbodies::Bodyinline
intersectsRay(const Eigen::Vector3d &origin, const Eigen::Vector3d &dir, EigenSTL::vector_Vector3d *intersections=nullptr, unsigned int count=0) const overridebodies::Cylindervirtual
length2_bodies::Cylinderprotected
length_bodies::Cylinderprotected
normalB1_bodies::Cylinderprotected
normalB2_bodies::Cylinderprotected
normalH_bodies::Cylinderprotected
padding_bodies::Bodyprotected
pose_bodies::Bodyprotected
radius2_bodies::Cylinderprotected
radius_bodies::Cylinderprotected
radiusB_bodies::Cylinderprotected
radiusBSqr_bodies::Cylinderprotected
radiusU_bodies::Cylinderprotected
samplePointInside(random_numbers::RandomNumberGenerator &rng, unsigned int max_attempts, Eigen::Vector3d &result) const overridebodies::Cylindervirtual
scale_bodies::Bodyprotected
setDimensions(const shapes::Shape *shape)bodies::Body
setDimensionsDirty(const shapes::Shape *shape)bodies::Bodyinline
setPadding(double padd)bodies::Bodyinline
setPaddingDirty(double padd)bodies::Bodyinline
setPose(const Eigen::Isometry3d &pose)bodies::Bodyinline
setPoseDirty(const Eigen::Isometry3d &pose)bodies::Bodyinline
setScale(double scale)bodies::Bodyinline
setScaleDirty(double scale)bodies::Bodyinline
type_bodies::Bodyprotected
updateInternalData() overridebodies::Cylindervirtual
useDimensions(const shapes::Shape *shape) overridebodies::Cylinderprotectedvirtual
~Body()bodies::Bodyinlinevirtual
~Cylinder() overridebodies::Cylinderinline


geometric_shapes
Author(s): Ioan Sucan , Gil Jones
autogenerated on Fri Apr 14 2023 02:14:40