check_isometry.h
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34 
35 /* Author: Martin Pecka, Robert Haschke */
36 
37 #ifndef GEOMETRIC_SHAPES_CHECK_ISOMETRY_H
38 #define GEOMETRIC_SHAPES_CHECK_ISOMETRY_H
39 
40 #include <algorithm>
41 #include <assert.h>
42 #include <iostream>
43 #include <math.h>
44 #include <Eigen/Core>
45 #include <Eigen/Geometry>
46 
58 #ifndef CHECK_ISOMETRY_PRECISION
59 
60 #define CHECK_ISOMETRY_PRECISION Eigen::NumTraits<double>::dummy_precision()
61 #endif
62 
70 inline bool checkIsometry(const Eigen::Isometry3d& transform, const double precision = CHECK_ISOMETRY_PRECISION,
71  const bool printError = true)
72 {
73  if (!transform.matrix().row(3).isApprox(Eigen::Vector4d::UnitW().transpose(), precision))
74  {
75  if (printError)
76  {
77  std::cerr << "The given transform is not an isometry! Its last row deviates from [0 0 0 1] by ["
78  << (transform.matrix().row(3) - Eigen::Vector4d::UnitW().transpose())
79  << "] but the required precision is " << precision << "." << std::endl;
80  }
81  return false;
82  }
83 
84  Eigen::Isometry3d::LinearMatrixType scale;
85  transform.computeRotationScaling((Eigen::Isometry3d::LinearMatrixType*)nullptr, &scale);
86  if (!scale.isApprox(Eigen::Matrix3d::Identity(), precision))
87  {
88  if (printError)
89  {
90  std::cerr << "The given transform is not an isometry! Its linear part involves non-unit scaling. The scaling "
91  "matrix diagonal differs from [1 1 1] by ["
92  << (scale.diagonal().transpose() - Eigen::Vector3d::Ones().transpose())
93  << "] but the required precision is " << precision << "." << std::endl;
94  }
95  return false;
96  }
97 
98  return true;
99 }
100 
101 // To be able to use the more efficient Eigen::Transform::linear() instead of rotation(),
102 // we need to check the user has really passed an isometry. To avoid runtime costs,
103 // this check is only done as assert, which gets compiled-out in release builds
104 #ifdef NDEBUG
105 
106 #define ASSERT_ISOMETRY(transform) (void)sizeof(transform); // this is a no-op, but prevents unused variable warnings
107 #else
108 
109 #define ASSERT_ISOMETRY(transform) \
110  { \
111  if (!::checkIsometry(transform, CHECK_ISOMETRY_PRECISION)) \
112  assert(!"Invalid isometry transform"); \
113  }
114 #endif
115 
116 #endif // GEOMETRIC_SHAPES_CHECK_ISOMETRY_H
bool checkIsometry(const Eigen::Isometry3d &transform, const double precision=CHECK_ISOMETRY_PRECISION, const bool printError=true)
Check whether the given transform is really (mathematically) an isometry.
#define CHECK_ISOMETRY_PRECISION
This file provides functions and macros that can be used to verify that an Eigen::Isometry3d is reall...


geometric_shapes
Author(s): Ioan Sucan , Gil Jones
autogenerated on Fri Apr 14 2023 02:14:40