This is the complete list of members for tf::Quaternion, including all inherited members.
angle(const Quaternion &q) const | tf::Quaternion | inline |
angleShortestPath(const Quaternion &q) const | tf::Quaternion | inline |
dot(const Quaternion &q) const | tf::Quaternion | inline |
farthest(const Quaternion &qd) const | tf::Quaternion | inline |
getAngle() const | tf::Quaternion | inline |
getAngleShortestPath() const | tf::Quaternion | inline |
getAxis() const | tf::Quaternion | inline |
getIdentity() | tf::Quaternion | inlinestatic |
getW() const | tf::Quaternion | inline |
inverse() const | tf::Quaternion | inline |
length() const | tf::Quaternion | inline |
length2() const | tf::Quaternion | inline |
nearest(const Quaternion &qd) const | tf::Quaternion | inline |
normalize() | tf::Quaternion | inline |
normalized() const | tf::Quaternion | inline |
operator*(const tfScalar &s) const | tf::Quaternion | inline |
operator*=(const tfScalar &s) | tf::Quaternion | inline |
operator*=(const Quaternion &q) | tf::Quaternion | inline |
operator+(const Quaternion &q2) const | tf::Quaternion | inline |
operator+=(const Quaternion &q) | tf::Quaternion | inline |
operator-(const Quaternion &q2) const | tf::Quaternion | inline |
operator-() const | tf::Quaternion | inline |
operator-=(const Quaternion &q) | tf::Quaternion | inline |
operator/(const tfScalar &s) const | tf::Quaternion | inline |
operator/=(const tfScalar &s) | tf::Quaternion | inline |
Quaternion() | tf::Quaternion | inline |
Quaternion(const tfScalar &x, const tfScalar &y, const tfScalar &z, const tfScalar &w) | tf::Quaternion | inline |
Quaternion(const Vector3 &axis, const tfScalar &angle) | tf::Quaternion | inline |
Quaternion(const tfScalar &yaw, const tfScalar &pitch, const tfScalar &roll) __attribute__((deprecated)) | tf::Quaternion | inline |
setEuler(const tfScalar &yaw, const tfScalar &pitch, const tfScalar &roll) | tf::Quaternion | inline |
setEulerZYX(const tfScalar &yaw, const tfScalar &pitch, const tfScalar &roll) __attribute__((deprecated)) | tf::Quaternion | inline |
setRotation(const Vector3 &axis, const tfScalar &angle) | tf::Quaternion | inline |
setRPY(const tfScalar &roll, const tfScalar &pitch, const tfScalar &yaw) | tf::Quaternion | inline |
slerp(const Quaternion &q, const tfScalar &t) const | tf::Quaternion | inline |