intersection.h
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29 
30 #include <vector>
31 #include <opencv2/core/core.hpp>
32 
33 namespace swri_geometry_util
34 {
35 
47  bool LineIntersection(
48  const cv::Vec2d& p1,
49  const cv::Vec2d& p2,
50  const cv::Vec2d& p3,
51  const cv::Vec2d& p4,
52  cv::Vec2d& c);
53 
69  const cv::Vec2d& p1,
70  const cv::Vec2d& p2,
71  const cv::Vec2d& p3,
72  const cv::Vec2d& p4,
73  cv::Vec2d& c);
74 
84  bool PointOnLineSegment(
85  const cv::Vec2d& p1,
86  const cv::Vec2d& p2,
87  const cv::Vec2d& p3);
88 
89  bool PolygonsIntersect(
90  const std::vector<cv::Vec2d>& a,
91  const std::vector<cv::Vec2d>& b);
92 
94  const std::vector<cv::Vec2d>& a,
95  const std::vector<cv::Vec2d>& b);
96 }
bool LineSegmentIntersection(const cv::Vec2d &p1, const cv::Vec2d &p2, const cv::Vec2d &p3, const cv::Vec2d &p4, cv::Vec2d &c)
bool PolygonsIntersect(const std::vector< cv::Vec2d > &a, const std::vector< cv::Vec2d > &b)
bool LineIntersection(const cv::Vec2d &p1, const cv::Vec2d &p2, const cv::Vec2d &p3, const cv::Vec2d &p4, cv::Vec2d &c)
double PolygonIntersectionArea(const std::vector< cv::Vec2d > &a, const std::vector< cv::Vec2d > &b)
bool PointOnLineSegment(const cv::Vec2d &p1, const cv::Vec2d &p2, const cv::Vec2d &p3)


swri_geometry_util
Author(s): Marc Alban
autogenerated on Fri Jun 7 2019 22:05:39