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Member
DynamicsSimulator_impl::getExtraJointConstraintForce
(const char *characterName, const char *extraJointName, DblSequence6_out contactForce)
implement this method
implement this method
Member
hrp::Body::calcMassMatrix
(dmatrix &out_M)
replace the unit vector method here with a more efficient method that only requires O(n) computation time
Member
hrp::CFSImpl::extractRelAccelsFromLinkPairCase1
(Eigen::Block< rmdmatrix > &Kxn, Eigen::Block< rmdmatrix > &Kxt,
LinkPair
&linkPair, int testForceIndex, int constraintIndex)
Can the follwoing equations be simplified ?
Member
hrp::CFSImpl::setAccelerationMatrix
()
This code does not work correctly when the links are in the same body. Fix it.
This code does not work correctly when the links are in the same body. Fix it.
Member
hrp::ForwardDynamicsMM::calcMassMatrix
()
replace the unit vector method here with a more efficient method that only requires O(n) computation time
Member
hrp::ForwardDynamicsMM::calcPositionAndVelocityFK
()
remove this equation
Member
hrp::inverse
(const dmatrix &M)
define dgesv wrapper and use it directly to improve the performance
Member
hrp::TMSImpl::convertElevationGrid
(
VrmlElevationGrid
*grid, VrmlIndexedFaceSetPtr &triangleMesh)
copy colors and color indices to triangleMesh
Member
ODE_DynamicsSimulator_impl::getExtraJointConstraintForce
(const char *characterName, const char *extraJointName, DblSequence6_out contactForce)
implement this method
openhrp3
Author(s): AIST, General Robotix Inc., Nakamura Lab of Dept. of Mechano Informatics at University of Tokyo
autogenerated on Sat Apr 13 2019 02:14:28