#include <Box2D/Dynamics/b2Body.h>#include <Box2D/Collision/b2Collision.h>#include <Box2D/Collision/Shapes/b2Shape.h>

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Classes | |
| struct | b2Filter |
| This holds contact filtering data. More... | |
| class | b2Fixture |
| struct | b2FixtureDef |
| struct | b2FixtureProxy |
| This proxy is used internally to connect fixtures to the broad-phase. More... | |