#include <visualization_msgs/InteractiveMarker.h>
Go to the source code of this file.
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void | interactive_markers::assignDefaultColor (visualization_msgs::Marker &marker, const geometry_msgs::Quaternion &quat) |
| assign an RGB value to the given marker based on the given orientation More...
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void | interactive_markers::autoComplete (visualization_msgs::InteractiveMarker &msg, bool enable_autocomplete_transparency=true) |
| fill in default values & insert default controls when none are specified. More...
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void | interactive_markers::autoComplete (const visualization_msgs::InteractiveMarker &msg, visualization_msgs::InteractiveMarkerControl &control, bool enable_autocomplete_transparency=true) |
| fill in default values & insert default controls when none are specified More...
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void | interactive_markers::makeArrow (const visualization_msgs::InteractiveMarker &msg, visualization_msgs::InteractiveMarkerControl &control, float pos) |
| — marker helpers — More...
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void | interactive_markers::makeDisc (const visualization_msgs::InteractiveMarker &msg, visualization_msgs::InteractiveMarkerControl &control, float width=0.3) |
| make a default-style disc marker (e.g for rotating) based on the properties of the given interactive marker More...
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geometry_msgs::Quaternion | interactive_markers::makeQuaternion (float x, float y, float z) |
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visualization_msgs::InteractiveMarkerControl | interactive_markers::makeTitle (const visualization_msgs::InteractiveMarker &msg) |
| create a control which shows the description of the interactive marker More...
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void | interactive_markers::makeViewFacingButton (const visualization_msgs::InteractiveMarker &msg, visualization_msgs::InteractiveMarkerControl &control, std::string text) |
| make a box which shows the given text and is view facing More...
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void | interactive_markers::uniqueifyControlNames (visualization_msgs::InteractiveMarker &msg) |
| Make sure all the control names are unique within the given msg. More...
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