#include <OGRE/OgreSceneNode.h>#include <OGRE/OgreSceneManager.h>#include <tf/transform_listener.h>#include <rviz/visualization_manager.h>#include <rviz/properties/color_property.h>#include <rviz/properties/float_property.h>#include <rviz/properties/int_property.h>#include <rviz/frame_manager.h>#include <spline/spline_visual.h>#include <spline/spline_display.h>#include <pluginlib/class_list_macros.h>
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