play.py
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1 #!/usr/bin/env python
2 
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36 
37 # Author: Blaise Gassend
38 
39 
40 if __name__ == '__main__':
41  import rospy
42  rospy.init_node('play', anonymous=True)
43  argv = rospy.myargv()
44  if len(argv) < 2 or len(argv) > 3 or argv[1] == '--help':
45  print('Usage: %s sound_to_play.(ogg|wav) [volume]' % argv[0])
46  print()
47  print('Plays an .OGG or .WAV file. The path to the file should be absolute, and be valid on the computer on which sound_play is running.\n The (optional) second parameter sets the volume for the sound as a value between 0 and 1.0, where 0 is mute.')
48  exit(1)
49 
50  # Import after printing usage for speed.
51  from sound_play.msg import SoundRequest
52  from sound_play.libsoundplay import SoundClient
53 
54  soundhandle = SoundClient()
55 
56  rospy.sleep(1)
57  rospy.loginfo('Playing "%s".' % argv[1])
58 
59  volume = float(argv[2]) if len(argv) == 3 else 1.0
60 
61  soundhandle.playWave(argv[1], volume)
62  rospy.sleep(1)
This class is a helper class for communicating with the sound_play node via the sound_play.SoundRequest message.
Definition: libsoundplay.py:91


sound_play
Author(s): Blaise Gassend
autogenerated on Fri Apr 9 2021 02:41:17