vector_property.h
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29 #ifndef VECTOR_PROPERTY_H
30 #define VECTOR_PROPERTY_H
31 
32 #include <OgreVector3.h>
33 
35 
36 namespace rviz
37 {
38 
39 class VectorProperty: public Property
40 {
41 Q_OBJECT
42 public:
43  VectorProperty( const QString& name = QString(),
44  const Ogre::Vector3& default_value = Ogre::Vector3::ZERO,
45  const QString& description = QString(),
46  Property* parent = 0,
47  const char *changed_slot = 0,
48  QObject* receiver = 0 );
49 
50  virtual bool setVector( const Ogre::Vector3& vector );
51  virtual Ogre::Vector3 getVector() const { return vector_; }
52  bool add( const Ogre::Vector3& offset ) { return setVector( getVector() + offset ); }
53 
54  virtual bool setValue( const QVariant& new_value );
55 
56  virtual void load( const Config& config );
57  virtual void save( Config config ) const;
58 
60  virtual void setReadOnly( bool read_only );
61 
62 private Q_SLOTS:
63  void updateFromChildren();
64  void emitAboutToChange();
65 
66 private:
67  void updateString();
68 
69  Ogre::Vector3 vector_;
73 
75 };
76 
77 } // end namespace rviz
78 
79 #endif // VECTOR_PROPERTY_H
virtual bool setVector(const Ogre::Vector3 &vector)
A single element of a property tree, with a name, value, description, and possibly children...
Definition: property.h:100
config
bool add(const Ogre::Vector3 &offset)
Configuration data storage class.
Definition: config.h:125
description
def default_value(type)
virtual void setReadOnly(bool read_only)
Overridden from Property to propagate read-only-ness to children.
Ogre::Vector3 vector_
virtual Ogre::Vector3 getVector() const
virtual bool setValue(const QVariant &new_value)
Set the new value for this property. Returns true if the new value is different from the old value...
virtual void save(Config config) const
Write the value of this property and/or its children into the given Config reference.
VectorProperty(const QString &name=QString(), const Ogre::Vector3 &default_value=Ogre::Vector3::ZERO, const QString &description=QString(), Property *parent=0, const char *changed_slot=0, QObject *receiver=0)
virtual void load(const Config &config)
Load the value of this property and/or its children from the given Config reference.


rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust
autogenerated on Wed Aug 28 2019 04:01:51