#include "point_cloud.h"
#include <ros/assert.h>
#include <OgreSceneManager.h>
#include <OgreSceneNode.h>
#include <OgreVector3.h>
#include <OgreQuaternion.h>
#include <OgreManualObject.h>
#include <OgreMaterialManager.h>
#include <OgreBillboardSet.h>
#include <OgreBillboard.h>
#include <OgreTexture.h>
#include <OgreTextureManager.h>
#include <OgreSharedPtr.h>
#include <OgreTechnique.h>
#include <OgreCamera.h>
#include <sstream>
#include "rviz/ogre_helpers/custom_parameter_indices.h"
#include "rviz/selection/forwards.h"
Go to the source code of this file.
#define VERTEX_BUFFER_CAPACITY (36 * 1024 * 10) |