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Namespaces | |
Ogre | |
rviz | |
Functions | |
bool | rviz::getPointOnPlaneFromWindowXY (Ogre::Viewport *viewport, Ogre::Plane &plane, int window_x, int window_y, Ogre::Vector3 &intersection_out) |
Given a viewport and an x,y position in window-pixel coordinates, find the point on a plane directly behind it, if any. More... | |
float | rviz::mapAngleTo0_2Pi (float angle) |
Return the input angle mapped back to the range 0 to 2*PI. More... | |
Ogre::Vector2 | rviz::project3DPointToViewportXY (const Ogre::Viewport *view, const Ogre::Vector3 &pos) |
Given a viewport and a 3D position in world coordinates, project that point into the view plane. More... | |