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io_export_visual.py File Reference
Go to the source code of this file.
Namespaces
io_export_visual
Variables
io_export_visual.action
io_export_visual.active
io_export_visual.argv
= sys.argv
list
io_export_visual.blacklist
= ["skip"]
io_export_visual.EX_ARM_ANIM
io_export_visual.EX_ARRAY
io_export_visual.EX_COPY_SHADER_PROGRAMS
io_export_visual.EX_EXPORT_HIDDEN
io_export_visual.EX_FORCE_CAMERA
io_export_visual.EX_FORCE_LAMPS
io_export_visual.EX_MATERIALS
io_export_visual.EX_MESH
io_export_visual.EX_MESH_OVERWRITE
io_export_visual.EX_optimiseAnimations
io_export_visual.EX_SCENE
io_export_visual.EX_SELONLY
io_export_visual.EX_SEP_MATS
io_export_visual.EX_SHAPE_ANIM
io_export_visual.EX_SWAP_AXIS
io_export_visual.filepath
io_export_visual.hide
io_export_visual.include_children
io_export_visual.include_uv_textures
io_export_visual.mesh_dir
= argv[0]
io_export_visual.name
= argv[1]
io_export_visual.sel_obs
= bpy.context.selected_objects[:]
io_export_visual.select
io_export_visual.selected
bool
io_export_visual.skip_mesh
= False
io_export_visual.True
io_export_visual.type
naoqi_tools
Author(s): Mikael Arguedas
autogenerated on Thu Jul 16 2020 03:18:37