collision_octomap_filter.h
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34 
35 /* Author: Adam Leeper */
36 
37 #ifndef MOVEIT_COLLISION_DETECTION_COLLISION_OCTOMAP_FILTER_
38 #define MOVEIT_COLLISION_DETECTION_COLLISION_OCTOMAP_FILTER_
39 
42 
43 namespace collision_detection
44 {
61 int refineContactNormals(const World::ObjectConstPtr& object, CollisionResult& res,
62  double cell_bbx_search_distance = 1.0, double allowed_angle_divergence = 0.0,
63  bool estimate_depth = false, double iso_value = 0.5, double metaball_radius_multiple = 1.5);
64 }
65 
66 #endif
Generic interface to collision detection.
int refineContactNormals(const World::ObjectConstPtr &object, CollisionResult &res, double cell_bbx_search_distance=1.0, double allowed_angle_divergence=0.0, bool estimate_depth=false, double iso_value=0.5, double metaball_radius_multiple=1.5)
Re-proceses contact normals for an octomap by estimating a metaball iso-surface using the centers of ...


moveit_core
Author(s): Ioan Sucan , Sachin Chitta , Acorn Pooley
autogenerated on Sat Apr 21 2018 02:54:51