This is the complete list of members for gte::WGLEngine, including all inherited members.
| AllowOcclusionQuery(bool allow) | gte::GraphicsEngine | inline | 
| BaseEngine() | gte::BaseEngine | protected | 
| BaseEngine(BaseEngine const &)=delete | gte::BaseEngine | protected | 
| Bind(std::shared_ptr< GraphicsObject > const &object) | gte::GraphicsEngine | |
| Bind(std::shared_ptr< DrawTarget > const &target) | gte::GraphicsEngine | |
| BindProgram(std::shared_ptr< ComputeProgram > const &program) override | gte::GL4Engine | virtual | 
| ClearBuffers() override | gte::GL4Engine | virtual | 
| ClearColorBuffer() override | gte::GL4Engine | virtual | 
| ClearDepthBuffer() override | gte::GL4Engine | virtual | 
| ClearStencilBuffer() override | gte::GL4Engine | virtual | 
| CopyCpuToGpu(std::shared_ptr< Buffer > const &buffer) override | gte::GL4Engine | virtual | 
| CopyCpuToGpu(std::shared_ptr< TextureSingle > const &texture) override | gte::GL4Engine | virtual | 
| CopyCpuToGpu(std::shared_ptr< TextureSingle > const &texture, unsigned int level) override | gte::GL4Engine | virtual | 
| CopyCpuToGpu(std::shared_ptr< TextureArray > const &textureArray) override | gte::GL4Engine | virtual | 
| CopyCpuToGpu(std::shared_ptr< TextureArray > const &textureArray, unsigned int item, unsigned int level) override | gte::GL4Engine | virtual | 
| CopyGpuToCpu(std::shared_ptr< Buffer > const &buffer) override | gte::GL4Engine | virtual | 
| CopyGpuToCpu(std::shared_ptr< TextureSingle > const &texture) override | gte::GL4Engine | virtual | 
| CopyGpuToCpu(std::shared_ptr< TextureSingle > const &texture, unsigned int level) override | gte::GL4Engine | virtual | 
| CopyGpuToCpu(std::shared_ptr< TextureArray > const &textureArray) override | gte::GL4Engine | virtual | 
| CopyGpuToCpu(std::shared_ptr< TextureArray > const &textureArray, unsigned int item, unsigned int level) override | gte::GL4Engine | virtual | 
| CopyGpuToGpu(std::shared_ptr< Buffer > const &buffer0, std::shared_ptr< Buffer > const &buffer1) override | gte::GL4Engine | virtual | 
| CopyGpuToGpu(std::shared_ptr< TextureSingle > const &texture0, std::shared_ptr< TextureSingle > const &texture1) override | gte::GL4Engine | virtual | 
| CopyGpuToGpu(std::shared_ptr< TextureSingle > const &texture0, std::shared_ptr< TextureSingle > const &texture1, unsigned int level) override | gte::GL4Engine | virtual | 
| CopyGpuToGpu(std::shared_ptr< TextureArray > const &textureArray0, std::shared_ptr< TextureArray > const &textureArray1) override | gte::GL4Engine | virtual | 
| CopyGpuToGpu(std::shared_ptr< TextureArray > const &textureArray0, std::shared_ptr< TextureArray > const &textureArray1, unsigned int item, unsigned int level) override | gte::GL4Engine | virtual | 
| CreateDefaultFont() | gte::GL4Engine | protected | 
| CreateDefaultGlobalState() | gte::BaseEngine | protected | 
| CreateGEDrawTarget typedef | gte::GraphicsEngine | protected | 
| CreateGEObject typedef | gte::GraphicsEngine | protected | 
| DestroyDefaultFont() | gte::GL4Engine | protected | 
| DestroyDefaultGlobalState() | gte::GraphicsEngine | protectedvirtual | 
| Disable(std::shared_ptr< DrawTarget > const &target) override | gte::GL4Engine | virtual | 
| DisplayColorBuffer(unsigned int syncInterval) override | gte::WGLEngine | virtual | 
| Draw(Visual *visual) | gte::GraphicsEngine | |
| Draw(std::vector< Visual * > const &visuals) | gte::GraphicsEngine | |
| Draw(std::shared_ptr< Visual > const &visual) | gte::GraphicsEngine | |
| Draw(std::vector< std::shared_ptr< Visual >> const &visuals) | gte::GraphicsEngine | |
| Draw(int x, int y, std::array< float, 4 > const &color, std::string const &message) | gte::GraphicsEngine | |
| Draw(std::shared_ptr< OverlayEffect > const &overlay) override | gte::GraphicsEngine | virtual | 
| Enable(std::shared_ptr< DrawTarget > const &target) override | gte::GL4Engine | virtual | 
| Execute(std::shared_ptr< ComputeProgram > const &program, unsigned int numXGroups, unsigned int numYGroups, unsigned int numZGroups) override | gte::GL4Engine | virtual | 
| Flush() override | gte::GL4Engine | virtual | 
| Get(std::shared_ptr< GraphicsObject > const &object) const | gte::GraphicsEngine | |
| Get(std::shared_ptr< DrawTarget > const &target) const | gte::GraphicsEngine | |
| GetBlendState() const | gte::BaseEngine | inline | 
| GetClearColor() const | gte::BaseEngine | inline | 
| GetClearDepth() const | gte::BaseEngine | inline | 
| GetClearStencil() const | gte::BaseEngine | inline | 
| GetDefaultBlendState() const | gte::BaseEngine | inline | 
| GetDefaultDepthStencilState() const | gte::BaseEngine | inline | 
| GetDefaultFont() const | gte::BaseEngine | inline | 
| GetDefaultRasterizerState() const | gte::BaseEngine | inline | 
| GetDepthRange(float &zmin, float &zmax) const override | gte::GL4Engine | virtual | 
| GetDepthStencilState() const | gte::BaseEngine | inline | 
| GetDevice() const | gte::WGLEngine | inline | 
| GetFont() const | gte::BaseEngine | inline | 
| GetImmediate() const | gte::WGLEngine | inline | 
| GetNumActiveElements(std::shared_ptr< StructuredBuffer > const &buffer) override | gte::GL4Engine | virtual | 
| GetRasterizerState() const | gte::BaseEngine | inline | 
| GetTotalAllocation(size_t &numBytes, size_t &numObjects) const | gte::GraphicsEngine | |
| GetViewport(int &x, int &y, int &w, int &h) const override | gte::GL4Engine | virtual | 
| GL4Engine() | gte::GL4Engine | |
| GraphicsEngine() | gte::GraphicsEngine | protected | 
| GraphicsEngine(GraphicsEngine const &)=delete | gte::GraphicsEngine | protected | 
| Initialize(int requiredMajor, int requiredMinor, bool saveDriverInfo) override | gte::WGLEngine | privatevirtual | 
| IsActive() const override | gte::WGLEngine | virtual | 
| mActiveBlendState | gte::BaseEngine | protected | 
| mActiveDepthStencilState | gte::BaseEngine | protected | 
| mActiveFont | gte::BaseEngine | protected | 
| mActiveRasterizerState | gte::BaseEngine | protected | 
| MakeActive() override | gte::WGLEngine | virtual | 
| mAllowOcclusionQuery | gte::GraphicsEngine | protected | 
| mClearColor | gte::BaseEngine | protected | 
| mClearDepth | gte::BaseEngine | protected | 
| mClearStencil | gte::BaseEngine | protected | 
| mComputeWindowAtom | gte::WGLEngine | private | 
| mComputeWindowClass | gte::WGLEngine | private | 
| mCreateGEDrawTarget | gte::GraphicsEngine | protected | 
| mCreateGEObject | gte::GraphicsEngine | protected | 
| mDefaultBlendState | gte::BaseEngine | protected | 
| mDefaultDepthStencilState | gte::BaseEngine | protected | 
| mDefaultFont | gte::BaseEngine | protected | 
| mDefaultRasterizerState | gte::BaseEngine | protected | 
| mDevice | gte::WGLEngine | private | 
| mDTListener | gte::GraphicsEngine | protected | 
| mDTMap | gte::GraphicsEngine | protected | 
| MeetsRequirements() const | gte::GL4Engine | inline | 
| mGEObjectCreator | gte::GraphicsEngine | protected | 
| mGOListener | gte::GraphicsEngine | protected | 
| mGOMap | gte::GraphicsEngine | protected | 
| mHandle | gte::WGLEngine | private | 
| mILMap | gte::GraphicsEngine | protected | 
| mImmediate | gte::WGLEngine | private | 
| mMajor | gte::GL4Engine | protected | 
| mMeetsRequirements | gte::GL4Engine | protected | 
| mMinor | gte::GL4Engine | protected | 
| mWarnOnNonemptyBridges | gte::GraphicsEngine | protected | 
| mXSize | gte::BaseEngine | protected | 
| mYSize | gte::BaseEngine | protected | 
| operator=(GraphicsEngine const &)=delete | gte::GraphicsEngine | protected | 
| gte::BaseEngine::operator=(BaseEngine const &)=delete | gte::BaseEngine | protected | 
| Resize(unsigned int w, unsigned int h) override | gte::GL4Engine | virtual | 
| SetBlendState(std::shared_ptr< BlendState > const &state) override | gte::GL4Engine | virtual | 
| SetClearColor(std::array< float, 4 > const &clearColor) | gte::BaseEngine | inline | 
| SetClearDepth(float clearDepth) | gte::BaseEngine | inline | 
| SetClearStencil(unsigned int clearStencil) | gte::BaseEngine | inline | 
| SetDefaultBlendState() | gte::BaseEngine | inline | 
| SetDefaultDepthStencilState() | gte::BaseEngine | inline | 
| SetDefaultFont() | gte::BaseEngine | inline | 
| SetDefaultRasterizerState() | gte::BaseEngine | inline | 
| SetDepthRange(float zmin, float zmax) override | gte::GL4Engine | virtual | 
| SetDepthStencilState(std::shared_ptr< DepthStencilState > const &state) override | gte::GL4Engine | virtual | 
| SetFont(std::shared_ptr< Font > const &font) override | gte::GraphicsEngine | virtual | 
| SetRasterizerState(std::shared_ptr< RasterizerState > const &state) override | gte::GL4Engine | virtual | 
| SetViewport(int x, int y, int w, int h) override | gte::GL4Engine | virtual | 
| Terminate() | gte::WGLEngine | private | 
| Unbind(std::shared_ptr< GraphicsObject > const &object) | gte::GraphicsEngine | inline | 
| Unbind(std::shared_ptr< DrawTarget > const &target) | gte::GraphicsEngine | inline | 
| Unbind(GraphicsObject const *object) | gte::GraphicsEngine | protected | 
| Unbind(DrawTarget const *target) | gte::GraphicsEngine | protected | 
| Update(std::shared_ptr< Buffer > const &buffer) override | gte::GL4Engine | virtual | 
| Update(std::shared_ptr< TextureSingle > const &texture) override | gte::GL4Engine | virtual | 
| Update(std::shared_ptr< TextureSingle > const &texture, unsigned int level) override | gte::GL4Engine | virtual | 
| Update(std::shared_ptr< TextureArray > const &textureArray) override | gte::GL4Engine | virtual | 
| Update(std::shared_ptr< TextureArray > const &textureArray, unsigned int item, unsigned int level) override | gte::GL4Engine | virtual | 
| WaitForFinish() override | gte::GL4Engine | virtual | 
| WarnOnNonemptyBridges(bool warn) | gte::GraphicsEngine | inline | 
| WGLEngine(HWND handle, bool saveDriverInfo, int requiredMajor=4, int requiredMinor=3) | gte::WGLEngine | |
| WGLEngine(bool saveDriverInfo, int requiredMajor=4, int requiredMinor=3) | gte::WGLEngine | |
| ~BaseEngine() | gte::BaseEngine | virtual | 
| ~GL4Engine() | gte::GL4Engine | virtual | 
| ~GraphicsEngine() | gte::GraphicsEngine | virtual | 
| ~WGLEngine() | gte::WGLEngine | virtual |