This is the complete list of members for gte::GLXEngine, including all inherited members.
| AllowOcclusionQuery(bool allow) | gte::GraphicsEngine | inline |
| BaseEngine() | gte::BaseEngine | protected |
| BaseEngine(BaseEngine const &)=delete | gte::BaseEngine | protected |
| Bind(std::shared_ptr< GraphicsObject > const &object) | gte::GraphicsEngine | |
| Bind(std::shared_ptr< DrawTarget > const &target) | gte::GraphicsEngine | |
| BindProgram(std::shared_ptr< ComputeProgram > const &program) override | gte::GL4Engine | virtual |
| ClearBuffers() override | gte::GL4Engine | virtual |
| ClearColorBuffer() override | gte::GL4Engine | virtual |
| ClearDepthBuffer() override | gte::GL4Engine | virtual |
| ClearStencilBuffer() override | gte::GL4Engine | virtual |
| CopyCpuToGpu(std::shared_ptr< Buffer > const &buffer) override | gte::GL4Engine | virtual |
| CopyCpuToGpu(std::shared_ptr< TextureSingle > const &texture) override | gte::GL4Engine | virtual |
| CopyCpuToGpu(std::shared_ptr< TextureSingle > const &texture, unsigned int level) override | gte::GL4Engine | virtual |
| CopyCpuToGpu(std::shared_ptr< TextureArray > const &textureArray) override | gte::GL4Engine | virtual |
| CopyCpuToGpu(std::shared_ptr< TextureArray > const &textureArray, unsigned int item, unsigned int level) override | gte::GL4Engine | virtual |
| CopyGpuToCpu(std::shared_ptr< Buffer > const &buffer) override | gte::GL4Engine | virtual |
| CopyGpuToCpu(std::shared_ptr< TextureSingle > const &texture) override | gte::GL4Engine | virtual |
| CopyGpuToCpu(std::shared_ptr< TextureSingle > const &texture, unsigned int level) override | gte::GL4Engine | virtual |
| CopyGpuToCpu(std::shared_ptr< TextureArray > const &textureArray) override | gte::GL4Engine | virtual |
| CopyGpuToCpu(std::shared_ptr< TextureArray > const &textureArray, unsigned int item, unsigned int level) override | gte::GL4Engine | virtual |
| CopyGpuToGpu(std::shared_ptr< Buffer > const &buffer0, std::shared_ptr< Buffer > const &buffer1) override | gte::GL4Engine | virtual |
| CopyGpuToGpu(std::shared_ptr< TextureSingle > const &texture0, std::shared_ptr< TextureSingle > const &texture1) override | gte::GL4Engine | virtual |
| CopyGpuToGpu(std::shared_ptr< TextureSingle > const &texture0, std::shared_ptr< TextureSingle > const &texture1, unsigned int level) override | gte::GL4Engine | virtual |
| CopyGpuToGpu(std::shared_ptr< TextureArray > const &textureArray0, std::shared_ptr< TextureArray > const &textureArray1) override | gte::GL4Engine | virtual |
| CopyGpuToGpu(std::shared_ptr< TextureArray > const &textureArray0, std::shared_ptr< TextureArray > const &textureArray1, unsigned int item, unsigned int level) override | gte::GL4Engine | virtual |
| CreateDefaultFont() | gte::GL4Engine | protected |
| CreateDefaultGlobalState() | gte::BaseEngine | protected |
| CreateGEDrawTarget typedef | gte::GraphicsEngine | protected |
| CreateGEObject typedef | gte::GraphicsEngine | protected |
| DestroyDefaultFont() | gte::GL4Engine | protected |
| DestroyDefaultGlobalState() | gte::GraphicsEngine | protectedvirtual |
| Disable(std::shared_ptr< DrawTarget > const &target) override | gte::GL4Engine | virtual |
| DisplayColorBuffer(unsigned int syncInterval) override | gte::GLXEngine | virtual |
| Draw(Visual *visual) | gte::GraphicsEngine | |
| Draw(std::vector< Visual * > const &visuals) | gte::GraphicsEngine | |
| Draw(std::shared_ptr< Visual > const &visual) | gte::GraphicsEngine | |
| Draw(std::vector< std::shared_ptr< Visual >> const &visuals) | gte::GraphicsEngine | |
| Draw(int x, int y, std::array< float, 4 > const &color, std::string const &message) | gte::GraphicsEngine | |
| Draw(std::shared_ptr< OverlayEffect > const &overlay) override | gte::GraphicsEngine | virtual |
| Enable(std::shared_ptr< DrawTarget > const &target) override | gte::GL4Engine | virtual |
| Execute(std::shared_ptr< ComputeProgram > const &program, unsigned int numXGroups, unsigned int numYGroups, unsigned int numZGroups) override | gte::GL4Engine | virtual |
| Flush() override | gte::GL4Engine | virtual |
| Get(std::shared_ptr< GraphicsObject > const &object) const | gte::GraphicsEngine | |
| Get(std::shared_ptr< DrawTarget > const &target) const | gte::GraphicsEngine | |
| GetBlendState() const | gte::BaseEngine | inline |
| GetClearColor() const | gte::BaseEngine | inline |
| GetClearDepth() const | gte::BaseEngine | inline |
| GetClearStencil() const | gte::BaseEngine | inline |
| GetDefaultBlendState() const | gte::BaseEngine | inline |
| GetDefaultDepthStencilState() const | gte::BaseEngine | inline |
| GetDefaultFont() const | gte::BaseEngine | inline |
| GetDefaultRasterizerState() const | gte::BaseEngine | inline |
| GetDepthRange(float &zmin, float &zmax) const override | gte::GL4Engine | virtual |
| GetDepthStencilState() const | gte::BaseEngine | inline |
| GetDisplay() const | gte::GLXEngine | inline |
| GetFont() const | gte::BaseEngine | inline |
| GetImmediate() const | gte::GLXEngine | inline |
| GetNumActiveElements(std::shared_ptr< StructuredBuffer > const &buffer) override | gte::GL4Engine | virtual |
| GetRasterizerState() const | gte::BaseEngine | inline |
| GetTotalAllocation(size_t &numBytes, size_t &numObjects) const | gte::GraphicsEngine | |
| GetViewport(int &x, int &y, int &w, int &h) const override | gte::GL4Engine | virtual |
| GetWindow() const | gte::GLXEngine | inline |
| GL4Engine() | gte::GL4Engine | |
| GLXEngine(_XDisplay *display, unsigned long window, __GLXcontextRec *context, int xSize, int ySize, bool saveDriverInfo, int requiredMajor=4, int requiredMinor=3) | gte::GLXEngine | |
| GLXEngine(bool saveDriverInfo, int requiredMajor=4, int requiredMinor=3) | gte::GLXEngine | |
| GraphicsEngine() | gte::GraphicsEngine | protected |
| GraphicsEngine(GraphicsEngine const &)=delete | gte::GraphicsEngine | protected |
| Initialize(int requiredMajor, int requiredMinor, bool saveDriverInfo) override | gte::GLXEngine | privatevirtual |
| IsActive() const override | gte::GLXEngine | virtual |
| mActiveBlendState | gte::BaseEngine | protected |
| mActiveDepthStencilState | gte::BaseEngine | protected |
| mActiveFont | gte::BaseEngine | protected |
| mActiveRasterizerState | gte::BaseEngine | protected |
| MakeActive() override | gte::GLXEngine | virtual |
| mAllowOcclusionQuery | gte::GraphicsEngine | protected |
| mClearColor | gte::BaseEngine | protected |
| mClearDepth | gte::BaseEngine | protected |
| mClearStencil | gte::BaseEngine | protected |
| mCreateGEDrawTarget | gte::GraphicsEngine | protected |
| mCreateGEObject | gte::GraphicsEngine | protected |
| mDefaultBlendState | gte::BaseEngine | protected |
| mDefaultDepthStencilState | gte::BaseEngine | protected |
| mDefaultFont | gte::BaseEngine | protected |
| mDefaultRasterizerState | gte::BaseEngine | protected |
| mDisplay | gte::GLXEngine | private |
| mDTListener | gte::GraphicsEngine | protected |
| mDTMap | gte::GraphicsEngine | protected |
| MeetsRequirements() const | gte::GL4Engine | inline |
| mGEObjectCreator | gte::GraphicsEngine | protected |
| mGOListener | gte::GraphicsEngine | protected |
| mGOMap | gte::GraphicsEngine | protected |
| mILMap | gte::GraphicsEngine | protected |
| mImmediate | gte::GLXEngine | private |
| mIsComputeWindow | gte::GLXEngine | private |
| mMajor | gte::GL4Engine | protected |
| mMeetsRequirements | gte::GL4Engine | protected |
| mMinor | gte::GL4Engine | protected |
| mWarnOnNonemptyBridges | gte::GraphicsEngine | protected |
| mWindow | gte::GLXEngine | private |
| mXSize | gte::BaseEngine | protected |
| mYSize | gte::BaseEngine | protected |
| operator=(GraphicsEngine const &)=delete | gte::GraphicsEngine | protected |
| gte::BaseEngine::operator=(BaseEngine const &)=delete | gte::BaseEngine | protected |
| Resize(unsigned int w, unsigned int h) override | gte::GL4Engine | virtual |
| SetBlendState(std::shared_ptr< BlendState > const &state) override | gte::GL4Engine | virtual |
| SetClearColor(std::array< float, 4 > const &clearColor) | gte::BaseEngine | inline |
| SetClearDepth(float clearDepth) | gte::BaseEngine | inline |
| SetClearStencil(unsigned int clearStencil) | gte::BaseEngine | inline |
| SetDefaultBlendState() | gte::BaseEngine | inline |
| SetDefaultDepthStencilState() | gte::BaseEngine | inline |
| SetDefaultFont() | gte::BaseEngine | inline |
| SetDefaultRasterizerState() | gte::BaseEngine | inline |
| SetDepthRange(float zmin, float zmax) override | gte::GL4Engine | virtual |
| SetDepthStencilState(std::shared_ptr< DepthStencilState > const &state) override | gte::GL4Engine | virtual |
| SetFont(std::shared_ptr< Font > const &font) override | gte::GraphicsEngine | virtual |
| SetRasterizerState(std::shared_ptr< RasterizerState > const &state) override | gte::GL4Engine | virtual |
| SetViewport(int x, int y, int w, int h) override | gte::GL4Engine | virtual |
| Terminate() | gte::GLXEngine | private |
| Unbind(std::shared_ptr< GraphicsObject > const &object) | gte::GraphicsEngine | inline |
| Unbind(std::shared_ptr< DrawTarget > const &target) | gte::GraphicsEngine | inline |
| Unbind(GraphicsObject const *object) | gte::GraphicsEngine | protected |
| Unbind(DrawTarget const *target) | gte::GraphicsEngine | protected |
| Update(std::shared_ptr< Buffer > const &buffer) override | gte::GL4Engine | virtual |
| Update(std::shared_ptr< TextureSingle > const &texture) override | gte::GL4Engine | virtual |
| Update(std::shared_ptr< TextureSingle > const &texture, unsigned int level) override | gte::GL4Engine | virtual |
| Update(std::shared_ptr< TextureArray > const &textureArray) override | gte::GL4Engine | virtual |
| Update(std::shared_ptr< TextureArray > const &textureArray, unsigned int item, unsigned int level) override | gte::GL4Engine | virtual |
| WaitForFinish() override | gte::GL4Engine | virtual |
| WarnOnNonemptyBridges(bool warn) | gte::GraphicsEngine | inline |
| ~BaseEngine() | gte::BaseEngine | virtual |
| ~GL4Engine() | gte::GL4Engine | virtual |
| ~GLXEngine() | gte::GLXEngine | virtual |
| ~GraphicsEngine() | gte::GraphicsEngine | virtual |