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template<typename Real > |
bool | gte::Circumscribe (Vector3< Real > const &v0, Vector3< Real > const &v1, Vector3< Real > const &v2, Circle3< Real > &circle) |
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template<typename Real > |
bool | gte::Circumscribe (Vector3< Real > const &v0, Vector3< Real > const &v1, Vector3< Real > const &v2, Vector3< Real > const &v3, Sphere3< Real > &sphere) |
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template<typename Real > |
bool | gte::Inscribe (Vector3< Real > const &v0, Vector3< Real > const &v1, Vector3< Real > const &v2, Circle3< Real > &circle) |
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template<typename Real > |
bool | gte::Inscribe (Vector3< Real > const &v0, Vector3< Real > const &v1, Vector3< Real > const &v2, Vector3< Real > const &v3, Sphere3< Real > &sphere) |
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