#include <Mathematics/GteMatrix3x3.h>
#include <Mathematics/GteRotation.h>
#include <Mathematics/GteApprGaussian3.h>
#include <Mathematics/GteHyperellipsoid.h>
#include <Mathematics/GteProjection.h>
Go to the source code of this file.
Namespaces | |
gte | |
Functions | |
template<typename Real > | |
bool | gte::GetContainer (int numPoints, Vector3< Real > const *points, Ellipsoid3< Real > &ellipsoid) |
template<typename Real > | |
bool | gte::InContainer (Vector3< Real > const &point, Ellipsoid3< Real > const &ellipsoid) |
template<typename Real > | |
bool | gte::MergeContainers (Ellipsoid3< Real > const &ellipsoid0, Ellipsoid3< Real > const &ellipsoid1, Ellipsoid3< Real > &merge) |