reactive_fallback.cpp
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1 /* Copyright (C) 2020 Davide Faconti, Eurecat - All Rights Reserved
2 *
3 * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
4 * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
5 * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
6 * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
7 *
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10 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
11 */
12 
14 
15 namespace BT
16 {
17 
19 {
20  size_t failure_count = 0;
21 
22  for (size_t index = 0; index < childrenCount(); index++)
23  {
24  TreeNode* current_child_node = children_nodes_[index];
25  const NodeStatus child_status = current_child_node->executeTick();
26 
27  switch (child_status)
28  {
30  {
31  for(size_t i=index+1; i < childrenCount(); i++)
32  {
33  haltChild(i);
34  }
35  return NodeStatus::RUNNING;
36  }
37 
39  {
40  failure_count++;
41  }break;
42 
44  {
45  haltChildren();
46  return NodeStatus::SUCCESS;
47  }
48 
49  case NodeStatus::IDLE:
50  {
51  throw LogicError("A child node must never return IDLE");
52  }
53  } // end switch
54  } //end for
55 
56  if( failure_count == childrenCount() )
57  {
58  haltChildren();
59  return NodeStatus::FAILURE;
60  }
61 
62  return NodeStatus::RUNNING;
63 }
64 
65 }
66 
size_t childrenCount() const
std::vector< TreeNode * > children_nodes_
Definition: control_node.h:25
virtual BT::NodeStatus tick() override
Method to be implemented by the user.
Abstract base class for Behavior Tree Nodes.
Definition: tree_node.h:53
void haltChild(size_t i)
NodeStatus
Definition: basic_types.h:35
virtual BT::NodeStatus executeTick()
The method that should be used to invoke tick() and setStatus();.
Definition: tree_node.cpp:33


behaviotree_cpp_v3
Author(s): Michele Colledanchise, Davide Faconti
autogenerated on Tue May 4 2021 02:56:25