00001 /**************************************************************************** 00002 * 00003 * $Id: file.cpp 3496 2011-11-22 15:14:32Z fnovotny $ 00004 * 00005 * This file is part of the ViSP software. 00006 * Copyright (C) 2005 - 2011 by INRIA. All rights reserved. 00007 * 00008 * This software is free software; you can redistribute it and/or 00009 * modify it under the terms of the GNU General Public License 00010 * ("GPL") version 2 as published by the Free Software Foundation. 00011 * See the file LICENSE.txt at the root directory of this source 00012 * distribution for additional information about the GNU GPL. 00013 * 00014 * For using ViSP with software that can not be combined with the GNU 00015 * GPL, please contact INRIA about acquiring a ViSP Professional 00016 * Edition License. 00017 * 00018 * See http://www.irisa.fr/lagadic/visp/visp.html for more information. 00019 * 00020 * This software was developed at: 00021 * INRIA Rennes - Bretagne Atlantique 00022 * Campus Universitaire de Beaulieu 00023 * 35042 Rennes Cedex 00024 * France 00025 * http://www.irisa.fr/lagadic 00026 * 00027 * If you have questions regarding the use of this file, please contact 00028 * INRIA at visp@inria.fr 00029 * 00030 * This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE 00031 * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. 00032 * 00033 * Contact visp@irisa.fr if any conditions of this licensing are 00034 * not clear to you. 00035 * 00036 * Description: 00037 * conversions between ROS and ViSP structures representing a 3D pose 00038 * 00039 * Authors: 00040 * Filip Novotny 00041 * 00042 * 00043 *****************************************************************************/ 00044 00051 #include "geometry_msgs/Transform.h" 00052 #include "geometry_msgs/Pose.h" 00053 #include "visp/vpHomogeneousMatrix.h" 00054 00055 #ifndef _VISP_BRIDGE_3DPOSE_H_ 00056 #define _VISP_BRIDGE_3DPOSE_H_ 00057 00058 00059 namespace visp_bridge{ 00065 vpHomogeneousMatrix toVispHomogeneousMatrix(const geometry_msgs::Transform& trans); 00066 00072 vpHomogeneousMatrix toVispHomogeneousMatrix(const geometry_msgs::Pose& pose); 00078 geometry_msgs::Transform toGeometryMsgsTransform(const vpHomogeneousMatrix& mat); 00079 00085 geometry_msgs::Pose toGeometryMsgsPose(const vpHomogeneousMatrix& mat); 00086 } 00087 #endif /* 3DPOSE_H_ */