slam::Graph Member List
This is the complete list of members for slam::Graph, including all inherited members.
addEdge(int i, int j, tf::Transform edge, int sigma)slam::Graph
addFrameToQueue(Frame frame)slam::Graph
addVertex(tf::Transform pose)slam::Graph [protected]
camera2odom_slam::Graph [private]
camera_matrix_slam::Graph [private]
camera_model_slam::Graph [private]
checkNewFrameInQueue()slam::Graph [protected]
cluster_frame_relation_slam::Graph [private]
correctClusterPose(tf::Transform initial_pose)slam::Graph [protected]
createComb(vector< int > cluster_ids)slam::Graph [protected]
findClosestVertices(int vertex_id, int window_center, int window, int best_n, vector< int > &neighbors)slam::Graph
frame_id_slam::Graph [private]
frame_queue_slam::Graph [private]
frame_stamps_slam::Graph [private]
getCameraMatrix() const slam::Graph [inline]
getCameraModel() const slam::Graph [inline]
getFrameNum() const slam::Graph [inline]
getFramePose(int frame_id, tf::Transform &frame_pose)slam::Graph
getFrameVertices(int frame_id, vector< int > &vertices)slam::Graph
getLastVertexFrameId()slam::Graph
getVertexCameraPose(int id, bool lock=true)slam::Graph
getVertexFrameId(int id)slam::Graph
getVertexPose(int vertex_id, bool lock=true)slam::Graph
getVertexPoseRelativeToCamera(int id)slam::Graph
Graph(LoopClosing *loop_closing)slam::Graph
graph_optimizer_slam::Graph [private]
graph_pub_slam::Graph [private]
init()slam::Graph
initial_cluster_pose_history_slam::Graph [private]
local_cluster_poses_slam::Graph [private]
loop_closing_slam::Graph [private]
mutex_frame_queue_slam::Graph [private]
mutex_graph_slam::Graph [private]
pose_pub_slam::Graph [private]
processNewFrame()slam::Graph [protected]
publishCameraPose(tf::Transform camera_pose)slam::Graph [protected]
publishGraph()slam::Graph [protected]
run()slam::Graph
saveFrame(Frame frame, bool draw_clusters=false)slam::Graph [protected]
saveGraph()slam::Graph
setCamera2Odom(const tf::Transform &camera2odom)slam::Graph [inline]
setCameraMatrix(const cv::Mat &camera_matrix)slam::Graph [inline]
setCameraModel(const image_geometry::PinholeCameraModel &camera_model)slam::Graph [inline]
update()slam::Graph


stereo_slam
Author(s): Pep Lluis Negre
autogenerated on Thu Jul 14 2016 04:09:13