, including all inherited members.
_RayStab(const AABBCollisionNode *node) | RayCollider | [protected] |
_RayStab(const AABBNoLeafNode *node) | RayCollider | [protected] |
_RayStab(const AABBQuantizedNode *node) | RayCollider | [protected] |
_RayStab(const AABBQuantizedNoLeafNode *node) | RayCollider | [protected] |
_RayStab(const AABBTreeNode *node, Container &box_indices) | RayCollider | [protected] |
_SegmentStab(const AABBCollisionNode *node) | RayCollider | [protected] |
_SegmentStab(const AABBNoLeafNode *node) | RayCollider | [protected] |
_SegmentStab(const AABBQuantizedNode *node) | RayCollider | [protected] |
_SegmentStab(const AABBQuantizedNoLeafNode *node) | RayCollider | [protected] |
_SegmentStab(const AABBTreeNode *node, Container &box_indices) | RayCollider | [protected] |
Collide(const Ray &world_ray, const Model &model, const Matrix4x4 *world=null, udword *cache=null) | RayCollider | |
Collide(const Ray &world_ray, const AABBTree *tree, Container &box_indices) | RayCollider | |
Collider() | Collider | |
ContactFound() const | Collider | [inline] |
FirstContactEnabled() const | Collider | [inline] |
GetContactStatus() const | Collider | [inline] |
GetNbIntersections() const | RayCollider | [inline] |
GetNbRayBVTests() const | RayCollider | [inline] |
GetNbRayPrimTests() const | RayCollider | [inline] |
InitQuery(const Ray &world_ray, const Matrix4x4 *world=null, udword *face_id=null) | RayCollider | [protected] |
Collider::InitQuery() | Collider | [inline, protected, virtual] |
mCenterCoeff | RayCollider | [protected] |
mClosestHit | RayCollider | [protected] |
mCulling | RayCollider | [protected] |
mCurrentModel | Collider | [protected] |
mData | RayCollider | [protected] |
mData2 | RayCollider | [protected] |
mDir | RayCollider | [protected] |
mExtentsCoeff | RayCollider | [protected] |
mFDir | RayCollider | [protected] |
mFlags | Collider | [protected] |
mIMesh | Collider | [protected] |
mMaxDist | RayCollider | [protected] |
mNbIntersections | RayCollider | [protected] |
mNbRayBVTests | RayCollider | [protected] |
mNbRayPrimTests | RayCollider | [protected] |
mOrigin | RayCollider | [protected] |
mStabbedFace | RayCollider | [protected] |
mStabbedFaces | RayCollider | [protected] |
override(Collider) const char *ValidateSettings() | RayCollider | |
RayAABBOverlap(const Point ¢er, const Point &extents) | RayCollider | [protected] |
RayCollider() | RayCollider | |
RayTriOverlap(const Point &vert0, const Point &vert1, const Point &vert2) | RayCollider | [protected] |
SegmentAABBOverlap(const Point ¢er, const Point &extents) | RayCollider | [protected] |
SetClosestHit(bool flag) | RayCollider | [inline] |
SetCulling(bool flag) | RayCollider | [inline] |
SetDestination(CollisionFaces *cf) | RayCollider | [inline] |
SetFirstContact(bool flag) | Collider | [inline] |
SetMaxDist(float max_dist=MAX_FLOAT) | RayCollider | [inline] |
SetPrimitiveTests(bool flag) | Collider | [inline] |
SetTemporalCoherence(bool flag) | Collider | [inline] |
Setup(const BaseModel *model) | Collider | [inline, protected] |
SkipPrimitiveTests() const | Collider | [inline] |
TemporalCoherenceEnabled() const | Collider | [inline] |
TemporalHit() const | Collider | [inline] |
ValidateSettings()=0 | Collider | [pure virtual] |
~Collider() | Collider | [virtual] |
~RayCollider() | RayCollider | [virtual] |