CheckTopology() const | MeshInterface | |
GetNbTriangles() const | MeshInterface | [inline] |
GetNbVertices() const | MeshInterface | [inline] |
GetTriangle(VertexPointers &vp, udword index) const | MeshInterface | [inline] |
GetTris() const | MeshInterface | [inline] |
GetVerts() const | MeshInterface | [inline] |
IsValid() const | MeshInterface | |
MeshInterface() | MeshInterface | |
mNbTris | MeshInterface | [private] |
mNbVerts | MeshInterface | [private] |
mTris | MeshInterface | [private] |
mVerts | MeshInterface | [private] |
RemapClient(udword nb_indices, const udword *permutation) const | MeshInterface | |
SetNbTriangles(udword nb) | MeshInterface | [inline] |
SetNbVertices(udword nb) | MeshInterface | [inline] |
SetPointers(const IndexedTriangle *tris, const Point *verts) | MeshInterface | |
Single | MeshInterface | |
VertexCache | MeshInterface | [private, static] |
~MeshInterface() | MeshInterface |