b2Body class | b2World | [friend] |
b2ContactManager class | b2World | [friend] |
b2Controller class | b2World | [friend] |
b2Fixture class | b2World | [friend] |
b2World(const b2Vec2 &gravity) | b2World | |
ClearForces() | b2World | |
CreateBody(const b2BodyDef *def) | b2World | |
CreateJoint(const b2JointDef *def) | b2World | |
DestroyBody(b2Body *body) | b2World | |
DestroyJoint(b2Joint *joint) | b2World | |
DrawDebugData() | b2World | |
DrawJoint(b2Joint *joint) | b2World | [private] |
DrawShape(b2Fixture *shape, const b2Transform &xf, const b2Color &color) | b2World | [private] |
Dump() | b2World | |
e_clearForces enum value | b2World | [private] |
e_locked enum value | b2World | [private] |
e_newFixture enum value | b2World | [private] |
g_debugDraw | b2World | [private] |
GetAllowSleeping() const | b2World | [inline] |
GetAutoClearForces() const | b2World | [inline] |
GetBodyCount() const | b2World | [inline] |
GetBodyList() | b2World | [inline] |
GetBodyList() const | b2World | [inline] |
GetContactCount() const | b2World | [inline] |
GetContactList() | b2World | [inline] |
GetContactList() const | b2World | [inline] |
GetContactManager() const | b2World | [inline] |
GetContinuousPhysics() const | b2World | [inline] |
GetGravity() const | b2World | [inline] |
GetJointCount() const | b2World | [inline] |
GetJointList() | b2World | [inline] |
GetJointList() const | b2World | [inline] |
GetProfile() const | b2World | [inline] |
GetProxyCount() const | b2World | |
GetSubStepping() const | b2World | [inline] |
GetTreeBalance() const | b2World | |
GetTreeHeight() const | b2World | |
GetTreeQuality() const | b2World | |
GetWarmStarting() const | b2World | [inline] |
IsLocked() const | b2World | [inline] |
m_allowSleep | b2World | [private] |
m_blockAllocator | b2World | [private] |
m_bodyCount | b2World | [private] |
m_bodyList | b2World | [private] |
m_contactManager | b2World | [private] |
m_continuousPhysics | b2World | [private] |
m_destructionListener | b2World | [private] |
m_flags | b2World | [private] |
m_gravity | b2World | [private] |
m_inv_dt0 | b2World | [private] |
m_jointCount | b2World | [private] |
m_jointList | b2World | [private] |
m_profile | b2World | [private] |
m_stackAllocator | b2World | [private] |
m_stepComplete | b2World | [private] |
m_subStepping | b2World | [private] |
m_warmStarting | b2World | [private] |
QueryAABB(b2QueryCallback *callback, const b2AABB &aabb) const | b2World | |
RayCast(b2RayCastCallback *callback, const b2Vec2 &point1, const b2Vec2 &point2) const | b2World | |
SetAllowSleeping(bool flag) | b2World | |
SetAutoClearForces(bool flag) | b2World | [inline] |
SetContactFilter(b2ContactFilter *filter) | b2World | |
SetContactListener(b2ContactListener *listener) | b2World | |
SetContinuousPhysics(bool flag) | b2World | [inline] |
SetDebugDraw(b2Draw *debugDraw) | b2World | |
SetDestructionListener(b2DestructionListener *listener) | b2World | |
SetGravity(const b2Vec2 &gravity) | b2World | [inline] |
SetSubStepping(bool flag) | b2World | [inline] |
SetWarmStarting(bool flag) | b2World | [inline] |
ShiftOrigin(const b2Vec2 &newOrigin) | b2World | |
Solve(const b2TimeStep &step) | b2World | [private] |
SolveTOI(const b2TimeStep &step) | b2World | [private] |
Step(float32 timeStep, int32 velocityIterations, int32 positionIterations) | b2World | |
~b2World() | b2World |