collision_detection::CollisionWorldHybrid Member List
This is the complete list of members for collision_detection::CollisionWorldHybrid, including all inherited members.
checkCollision(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state) const collision_detection::CollisionWorld [virtual]
checkCollision(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state, const AllowedCollisionMatrix &acm) const collision_detection::CollisionWorld [virtual]
checkCollision(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state1, const robot_state::RobotState &state2) const collision_detection::CollisionWorld [virtual]
checkCollision(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state1, const robot_state::RobotState &state2, const AllowedCollisionMatrix &acm) const collision_detection::CollisionWorld [virtual]
checkCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state) const collision_detection::CollisionWorldHybrid
checkCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state, boost::shared_ptr< GroupStateRepresentation > &gsr) const collision_detection::CollisionWorldHybrid
checkCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state, const AllowedCollisionMatrix &acm) const collision_detection::CollisionWorldHybrid
checkCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state, const AllowedCollisionMatrix &acm, boost::shared_ptr< GroupStateRepresentation > &gsr) const collision_detection::CollisionWorldHybrid
checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state) const collision_detection::CollisionWorldFCL [virtual]
checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state, const AllowedCollisionMatrix &acm) const collision_detection::CollisionWorldFCL [virtual]
checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state1, const robot_state::RobotState &state2) const collision_detection::CollisionWorldFCL [virtual]
checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state1, const robot_state::RobotState &state2, const AllowedCollisionMatrix &acm) const collision_detection::CollisionWorldFCL [virtual]
checkRobotCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state) const collision_detection::CollisionWorldHybrid
checkRobotCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state, boost::shared_ptr< GroupStateRepresentation > &gsr) const collision_detection::CollisionWorldHybrid
checkRobotCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state, const AllowedCollisionMatrix &acm) const collision_detection::CollisionWorldHybrid
checkRobotCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state, const AllowedCollisionMatrix &acm, boost::shared_ptr< GroupStateRepresentation > &gsr) const collision_detection::CollisionWorldHybrid
checkRobotCollisionHelper(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state, const AllowedCollisionMatrix *acm) const collision_detection::CollisionWorldFCL [protected]
checkWorldCollision(const CollisionRequest &req, CollisionResult &res, const CollisionWorld &other_world) const collision_detection::CollisionWorldFCL [virtual]
checkWorldCollision(const CollisionRequest &req, CollisionResult &res, const CollisionWorld &other_world, const AllowedCollisionMatrix &acm) const collision_detection::CollisionWorldFCL [virtual]
checkWorldCollisionHelper(const CollisionRequest &req, CollisionResult &res, const CollisionWorld &other_world, const AllowedCollisionMatrix *acm) const collision_detection::CollisionWorldFCL [protected]
CollisionWorld()collision_detection::CollisionWorld
CollisionWorld(const WorldPtr &world)collision_detection::CollisionWorld
CollisionWorld(const CollisionWorld &other, const WorldPtr &world)collision_detection::CollisionWorld
CollisionWorldFCL()collision_detection::CollisionWorldFCL
CollisionWorldFCL(const WorldPtr &world)collision_detection::CollisionWorldFCL
CollisionWorldFCL(const CollisionWorldFCL &other, const WorldPtr &world)collision_detection::CollisionWorldFCL
CollisionWorldHybrid(Eigen::Vector3d size=Eigen::Vector3d(3, 3, 4), Eigen::Vector3d origin=Eigen::Vector3d(0, 0, 0), bool use_signed_distance_field=false, double resolution=.02, double collision_tolerance=0.0, double max_propogation_distance=.25)collision_detection::CollisionWorldHybrid
CollisionWorldHybrid(const WorldPtr &world, Eigen::Vector3d size=Eigen::Vector3d(3, 3, 4), Eigen::Vector3d origin=Eigen::Vector3d(0, 0, 0), bool use_signed_distance_field=false, double resolution=.02, double collision_tolerance=0.0, double max_propogation_distance=.25)collision_detection::CollisionWorldHybrid [explicit]
CollisionWorldHybrid(const CollisionWorldHybrid &other, const WorldPtr &world)collision_detection::CollisionWorldHybrid
constructFCLObject(const World::Object *obj, FCLObject &fcl_obj) const collision_detection::CollisionWorldFCL [protected]
cworld_distance_collision_detection::CollisionWorldHybrid [protected]
distanceRobot(const CollisionRobot &robot, const robot_state::RobotState &state) const collision_detection::CollisionWorldFCL [virtual]
distanceRobot(const CollisionRobot &robot, const robot_state::RobotState &state, const AllowedCollisionMatrix &acm) const collision_detection::CollisionWorldFCL [virtual]
distanceRobotHelper(const CollisionRobot &robot, const robot_state::RobotState &state, const AllowedCollisionMatrix *acm) const collision_detection::CollisionWorldFCL [protected]
distanceWorld(const CollisionWorld &world) const collision_detection::CollisionWorldFCL [virtual]
distanceWorld(const CollisionWorld &world, const AllowedCollisionMatrix &acm) const collision_detection::CollisionWorldFCL [virtual]
distanceWorldHelper(const CollisionWorld &world, const AllowedCollisionMatrix *acm) const collision_detection::CollisionWorldFCL [protected]
fcl_objs_collision_detection::CollisionWorldFCL [protected]
getAllCollisions(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state, const AllowedCollisionMatrix *acm, boost::shared_ptr< GroupStateRepresentation > &gsr) const collision_detection::CollisionWorldHybrid
getCollisionGradients(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state, const AllowedCollisionMatrix *acm, boost::shared_ptr< GroupStateRepresentation > &gsr) const collision_detection::CollisionWorldHybrid
getCollisionWorldDistanceField() const collision_detection::CollisionWorldHybrid [inline]
getWorld()collision_detection::CollisionWorld
getWorld() const collision_detection::CollisionWorld
manager_collision_detection::CollisionWorldFCL [protected]
ObjectConstPtr typedefcollision_detection::CollisionWorld
ObjectPtr typedefcollision_detection::CollisionWorld
setWorld(const WorldPtr &world)collision_detection::CollisionWorldHybrid [virtual]
updateFCLObject(const std::string &id)collision_detection::CollisionWorldFCL [protected]
~CollisionWorld()collision_detection::CollisionWorld [virtual]
~CollisionWorldFCL()collision_detection::CollisionWorldFCL [virtual]
~CollisionWorldHybrid()collision_detection::CollisionWorldHybrid [inline, virtual]


moveit_experimental
Author(s): Ioan Sucan , Sachin Chitta , Acorn Pooley , Jorge Nicho
autogenerated on Mon Jul 24 2017 02:21:02