, including all inherited members.
  | checkCollision(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state) const | collision_detection::CollisionWorldDistanceField |  [virtual] | 
  | checkCollision(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state, boost::shared_ptr< GroupStateRepresentation > &gsr) const | collision_detection::CollisionWorldDistanceField |  [virtual] | 
  | checkCollision(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionWorldDistanceField |  [virtual] | 
  | checkCollision(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state, const AllowedCollisionMatrix &acm, boost::shared_ptr< GroupStateRepresentation > &gsr) const | collision_detection::CollisionWorldDistanceField |  [virtual] | 
  | collision_detection::CollisionWorld::checkCollision(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state1, const robot_state::RobotState &state2) const | collision_detection::CollisionWorld |  [virtual] | 
  | collision_detection::CollisionWorld::checkCollision(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state1, const robot_state::RobotState &state2, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionWorld |  [virtual] | 
  | checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state) const | collision_detection::CollisionWorldDistanceField |  [virtual] | 
  | checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state, boost::shared_ptr< GroupStateRepresentation > &gsr) const | collision_detection::CollisionWorldDistanceField |  [virtual] | 
  | checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionWorldDistanceField |  [virtual] | 
  | checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state, const AllowedCollisionMatrix &acm, boost::shared_ptr< GroupStateRepresentation > &gsr) const | collision_detection::CollisionWorldDistanceField |  [virtual] | 
  | checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state1, const robot_state::RobotState &state2) const | collision_detection::CollisionWorldDistanceField |  [inline, virtual] | 
  | checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state1, const robot_state::RobotState &state2, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionWorldDistanceField |  [inline, virtual] | 
  | checkWorldCollision(const CollisionRequest &req, CollisionResult &res, const CollisionWorld &other_world) const | collision_detection::CollisionWorldDistanceField |  [inline, virtual] | 
  | checkWorldCollision(const CollisionRequest &req, CollisionResult &res, const CollisionWorld &other_world, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionWorldDistanceField |  [inline, virtual] | 
  | collision_tolerance_ | collision_detection::CollisionWorldDistanceField |  [protected] | 
  | CollisionWorld() | collision_detection::CollisionWorld |  | 
  | CollisionWorld(const WorldPtr &world) | collision_detection::CollisionWorld |  | 
  | CollisionWorld(const CollisionWorld &other, const WorldPtr &world) | collision_detection::CollisionWorld |  | 
  | CollisionWorldDistanceField(Eigen::Vector3d size=Eigen::Vector3d(DEFAULT_SIZE_X, DEFAULT_SIZE_Y, DEFAULT_SIZE_Z), Eigen::Vector3d origin=Eigen::Vector3d(0, 0, 0), bool use_signed_distance_field=DEFAULT_USE_SIGNED_DISTANCE_FIELD, double resolution=DEFAULT_RESOLUTION, double collision_tolerance=DEFAULT_COLLISION_TOLERANCE, double max_propogation_distance=DEFAULT_MAX_PROPOGATION_DISTANCE) | collision_detection::CollisionWorldDistanceField |  | 
  | CollisionWorldDistanceField(const WorldPtr &world, Eigen::Vector3d size=Eigen::Vector3d(DEFAULT_SIZE_X, DEFAULT_SIZE_Y, DEFAULT_SIZE_Z), Eigen::Vector3d origin=Eigen::Vector3d(0, 0, 0), bool use_signed_distance_field=DEFAULT_USE_SIGNED_DISTANCE_FIELD, double resolution=DEFAULT_RESOLUTION, double collision_tolerance=DEFAULT_COLLISION_TOLERANCE, double max_propogation_distance=DEFAULT_MAX_PROPOGATION_DISTANCE) | collision_detection::CollisionWorldDistanceField |  [explicit] | 
  | CollisionWorldDistanceField(const CollisionWorldDistanceField &other, const WorldPtr &world) | collision_detection::CollisionWorldDistanceField |  | 
  | distance_field_cache_entry_ | collision_detection::CollisionWorldDistanceField |  [protected] | 
  | distanceRobot(const CollisionRobot &robot, const robot_state::RobotState &state) const | collision_detection::CollisionWorldDistanceField |  [inline, virtual] | 
  | distanceRobot(const CollisionRobot &robot, const robot_state::RobotState &state, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionWorldDistanceField |  [inline, virtual] | 
  | distanceWorld(const CollisionWorld &world) const | collision_detection::CollisionWorldDistanceField |  [inline, virtual] | 
  | distanceWorld(const CollisionWorld &world, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionWorldDistanceField |  [inline, virtual] | 
  | generateDistanceFieldCacheEntry() | collision_detection::CollisionWorldDistanceField |  [protected] | 
  | generateEnvironmentDistanceField(bool redo=true) | collision_detection::CollisionWorldDistanceField |  | 
  | getAllCollisions(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state, const AllowedCollisionMatrix *acm, boost::shared_ptr< GroupStateRepresentation > &gsr) const | collision_detection::CollisionWorldDistanceField |  | 
  | getCollisionGradients(const CollisionRequest &req, CollisionResult &res, const CollisionRobot &robot, const robot_state::RobotState &state, const AllowedCollisionMatrix *acm, boost::shared_ptr< GroupStateRepresentation > &gsr) const | collision_detection::CollisionWorldDistanceField |  | 
  | getDistanceField() const | collision_detection::CollisionWorldDistanceField |  [inline] | 
  | getEnvironmentCollisions(const CollisionRequest &req, CollisionResult &res, const boost::shared_ptr< const distance_field::DistanceField > &env_distance_field, boost::shared_ptr< GroupStateRepresentation > &gsr) const | collision_detection::CollisionWorldDistanceField |  [protected] | 
  | getEnvironmentProximityGradients(const boost::shared_ptr< const distance_field::DistanceField > &env_distance_field, boost::shared_ptr< GroupStateRepresentation > &gsr) const | collision_detection::CollisionWorldDistanceField |  [protected] | 
  | getLastGroupStateRepresentation() const | collision_detection::CollisionWorldDistanceField |  [inline] | 
  | getWorld() | collision_detection::CollisionWorld |  | 
  | getWorld() const | collision_detection::CollisionWorld |  | 
  | last_gsr_ | collision_detection::CollisionWorldDistanceField |  [protected] | 
  | max_propogation_distance_ | collision_detection::CollisionWorldDistanceField |  [protected] | 
  | notifyObjectChange(CollisionWorldDistanceField *self, const ObjectConstPtr &obj, World::Action action) | collision_detection::CollisionWorldDistanceField |  [protected, static] | 
  | ObjectConstPtr typedef | collision_detection::CollisionWorld |  | 
  | ObjectPtr typedef | collision_detection::CollisionWorld |  | 
  | observer_handle_ | collision_detection::CollisionWorldDistanceField |  [protected] | 
  | origin_ | collision_detection::CollisionWorldDistanceField |  [protected] | 
  | resolution_ | collision_detection::CollisionWorldDistanceField |  [protected] | 
  | setWorld(const WorldPtr &world) | collision_detection::CollisionWorldDistanceField |  [virtual] | 
  | size_ | collision_detection::CollisionWorldDistanceField |  [protected] | 
  | update_cache_lock_ | collision_detection::CollisionWorldDistanceField |  [mutable, protected] | 
  | updateDistanceObject(const std::string &id, boost::shared_ptr< CollisionWorldDistanceField::DistanceFieldCacheEntry > &dfce, EigenSTL::vector_Vector3d &add_points, EigenSTL::vector_Vector3d &subtract_points) | collision_detection::CollisionWorldDistanceField |  [protected] | 
  | use_signed_distance_field_ | collision_detection::CollisionWorldDistanceField |  [protected] | 
  | ~CollisionWorld() | collision_detection::CollisionWorld |  [virtual] | 
  | ~CollisionWorldDistanceField() | collision_detection::CollisionWorldDistanceField |  [virtual] |