collision_detection::BodyDecomposition Member List
This is the complete list of members for collision_detection::BodyDecomposition, including all inherited members.
bodies_collision_detection::BodyDecomposition [protected]
BodyDecomposition(const shapes::ShapeConstPtr &shape, double resolution, double padding=0.01)collision_detection::BodyDecomposition
BodyDecomposition(const std::vector< shapes::ShapeConstPtr > &shapes, const EigenSTL::vector_Affine3d &poses, double resolution, double padding)collision_detection::BodyDecomposition
BodyDecompositionVector classcollision_detection::BodyDecomposition [friend]
collision_spheres_collision_detection::BodyDecomposition [protected]
getBodiesCount()collision_detection::BodyDecomposition [inline]
getBody(unsigned int i) const collision_detection::BodyDecomposition [inline]
getCollisionPoints() const collision_detection::BodyDecomposition [inline]
getCollisionSpheres() const collision_detection::BodyDecomposition [inline]
getRelativeBoundingSphere() const collision_detection::BodyDecomposition [inline]
getRelativeCylinderPose() const collision_detection::BodyDecomposition [inline]
getSphereRadii() const collision_detection::BodyDecomposition [inline]
init(const std::vector< shapes::ShapeConstPtr > &shapes, const EigenSTL::vector_Affine3d &poses, double resolution, double padding)collision_detection::BodyDecomposition [protected]
relative_bounding_sphere_collision_detection::BodyDecomposition [protected]
relative_collision_points_collision_detection::BodyDecomposition [protected]
relative_cylinder_pose_collision_detection::BodyDecomposition
replaceCollisionSpheres(const std::vector< CollisionSphere > &new_collision_spheres, const Eigen::Affine3d &new_relative_cylinder_pose)collision_detection::BodyDecomposition [inline]
sphere_radii_collision_detection::BodyDecomposition [protected]
~BodyDecomposition()collision_detection::BodyDecomposition


moveit_experimental
Author(s): Ioan Sucan , Sachin Chitta , Acorn Pooley , Jorge Nicho
autogenerated on Mon Jul 24 2017 02:21:02