arenascene.h
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00001 #ifndef ARENASCENE_H
00002 #define ARENASCENE_H
00003 
00004 #include <QGraphicsScene>
00005 #include <QGraphicsSceneDragDropEvent>
00006 #include <QGraphicsSceneDragDropEvent>
00007 #include <QMap>
00008 
00009 class Arena;
00010 class ArenaElement;
00011 class ArenaSceneElement;
00012 
00013 const int ITEM_SIZE = 80;
00014 const int SPACING = 15;
00015 const int CELL_SIZE = ITEM_SIZE + SPACING;
00016 
00017 class ArenaScene : public QGraphicsScene
00018 {
00019     Q_OBJECT
00020 
00021 public:
00022     explicit ArenaScene(Arena* arena);
00023 
00024     static QPoint sceneToGrid(QPointF scenePos);
00025     static QPointF sceneToGridF(QPointF scenePos);
00026     static QPointF gridToScene(QPointF gridPos);
00027 
00028     static QPointF nearestGridPoint(QPointF scenePos);
00029 
00030     ArenaSceneElement *sceneElementFor(ArenaElement* element);
00031 
00032     QList<ArenaSceneElement*> selectedElements();
00033 
00034 private slots:
00035     void slotElementAdded(ArenaElement *element);
00036     void slotElementRemoved(ArenaElement *element);
00037     void updateViewMargin();
00038 
00039 private:
00040     void createGround();
00041 
00042     Arena * const m_arena;
00043     QMap<ArenaElement*, ArenaSceneElement*> m_elements;
00044 };
00045 
00046 #endif // ARENASCENE_H


hector_nist_arena_designer
Author(s): Stefan Kohlbrecher , Johannes Simon
autogenerated on Wed Oct 4 2017 03:29:29