Intersect(const Line &src, Vector3d< double > §) | ConvexDecomposition::Line | |
Line(const Vector3d< double > &from, const Vector3d< double > &to) | ConvexDecomposition::Line | [inline] |
mP1 | ConvexDecomposition::Line | [private] |
mP2 | ConvexDecomposition::Line | [private] |