#include <algorithm>#include <vector>#include <boost/bind.hpp>#include <OgreBillboardSet.h>#include <OgreManualObject.h>#include <OgreMatrix4.h>#include <OgreSceneManager.h>#include <OgreSceneNode.h>#include <rviz/display_context.h>#include <rviz/frame_manager.h>#include <rviz/ogre_helpers/billboard_line.h>#include <rviz/properties/color_property.h>#include <rviz/properties/enum_property.h>#include <rviz/properties/float_property.h>#include <rviz/properties/int_property.h>#include <rviz/properties/vector_property.h>#include <trajectory_tracker_msgs/PathWithVelocity.h>#include <trajectory_tracker_msgs/PoseStampedWithVelocity.h>#include <trajectory_tracker_rviz_plugins/path_with_velocity_display.h>#include <trajectory_tracker_rviz_plugins/validate_floats.h>#include <rviz/validate_floats.h>#include <pluginlib/class_list_macros.hpp>
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