CGuiSoundSource(QPoint p, std::string name, float resolution) | stdr_gui::CGuiSoundSource | |
CGuiSource(QPoint p, std::string name, float resolution) | stdr_gui::CGuiSource | |
checkProximity(QPoint p) | stdr_gui::CGuiSource | [virtual] |
db_ | stdr_gui::CGuiSoundSource | [private] |
draw(QImage *img) | stdr_gui::CGuiSoundSource | [virtual] |
getDb(void) | stdr_gui::CGuiSoundSource | |
getName(void) | stdr_gui::CGuiSource | |
name_ | stdr_gui::CGuiSource | [protected] |
position_ | stdr_gui::CGuiSource | [protected] |
resolution_ | stdr_gui::CGuiSource | [protected] |
setDb(float db) | stdr_gui::CGuiSoundSource | |
~CGuiSoundSource(void) | stdr_gui::CGuiSoundSource | |
~CGuiSource(void) | stdr_gui::CGuiSource | [virtual] |