#include "./common.h"

Go to the source code of this file.
Namespaces | |
| namespace | glw |
Enumerations | |
| enum | glw::Type { glw::InvalidType = 0, glw::BufferType, glw::RenderbufferType, glw::VertexShaderType, glw::GeometryShaderType, glw::FragmentShaderType, glw::ProgramType, glw::Texture2DType, glw::TextureCubeType, glw::FramebufferType } |