Classes | Namespaces | Typedefs
shader.h File Reference
#include <string>
#include <iostream>
#include "./object.h"
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Classes

struct  glw::detail::BaseOf< BoundShader >
struct  glw::detail::BaseOf< SafeShader >
struct  glw::detail::BaseOf< Shader >
class  glw::BoundShader
struct  glw::detail::ObjectBase< BoundShader >
struct  glw::detail::ObjectBase< SafeShader >
struct  glw::detail::ObjectBound< Shader >
struct  glw::detail::ObjectSafe< Shader >
struct  glw::detail::ParamsOf< BoundShader >
class  glw::SafeShader
class  glw::Shader
class  glw::ShaderArguments
class  glw::ShaderBindingParams

Namespaces

namespace  glw
namespace  glw::detail

Typedefs

typedef
detail::ObjectSharedPointerTraits
< BoundShader >::Type 
glw::BoundShaderHandle
typedef
detail::ObjectSharedPointerTraits
< SafeShader >::Type 
glw::ShaderHandle
typedef
detail::ObjectSharedPointerTraits
< Shader >::Type 
glw::ShaderPtr


shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:38:55