#include <vcg/complex/algorithms/update/halfedge_topology.h>#include <queue>#include <set>#include <vcg/math/base.h>#include <valarray>#include <cmath>

Go to the source code of this file.
Classes | |
| class | vcg::tri::EdgeFlipPriority< MeshType > |
| Generic priority for edge rotations. More... | |
| class | vcg::tri::HalfedgeQuadClean< MeshType > |
| The class provides methods for detecting doublets and singlets and removing them. More... | |
| class | vcg::tri::Homeometry< MeshType > |
| Priority based on minimizing homeometry. More... | |
| class | vcg::tri::VertReg< MeshType > |
| Priority based on maximizing vertices regularity. More... | |
Namespaces | |
| namespace | vcg |
* | |
| namespace | vcg::tri |