#include <vcg/complex/complex.h>#include <vcg/simplex/face/pos.h>#include <vcg/simplex/face/topology.h>#include <vcg/simplex/edge/topology.h>#include <vcg/complex/algorithms/closest.h>#include <vcg/space/index/grid_static_ptr.h>#include <vcg/space/index/spatial_hashing.h>#include <vcg/complex/algorithms/update/selection.h>#include <vcg/complex/algorithms/update/flag.h>#include <vcg/complex/algorithms/update/normal.h>#include <vcg/complex/algorithms/update/topology.h>#include <vcg/space/triangle3.h>

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Classes | |
| class | vcg::tri::Clean< CleanMeshType > |
| Class of static functions to clean//restore meshs. More... | |
| struct | vcg::tri::Clean< CleanMeshType >::CompareAreaFP |
| class | vcg::tri::ConnectedComponentIterator< ConnectedMeshType > |
| class | vcg::tri::Clean< CleanMeshType >::RemoveDuplicateVert_Compare |
| class | vcg::tri::Clean< CleanMeshType >::SortedPair |
| class | vcg::tri::Clean< CleanMeshType >::SortedTriple |
Namespaces | |
| namespace | vcg |
* | |
| namespace | vcg::tri |