vcg::tri::TrivialWalker< MeshType, VolumeType > Member List
This is the complete list of members for vcg::tri::TrivialWalker< MeshType, VolumeType >, including all inherited members.
_bboxvcg::tri::TrivialWalker< MeshType, VolumeType > [protected]
_current_slicevcg::tri::TrivialWalker< MeshType, VolumeType > [protected]
_meshvcg::tri::TrivialWalker< MeshType, VolumeType > [protected]
_slice_dimensionvcg::tri::TrivialWalker< MeshType, VolumeType > [protected]
_thrvcg::tri::TrivialWalker< MeshType, VolumeType > [protected]
_volumevcg::tri::TrivialWalker< MeshType, VolumeType > [protected]
_x_csvcg::tri::TrivialWalker< MeshType, VolumeType > [protected]
_x_nsvcg::tri::TrivialWalker< MeshType, VolumeType > [protected]
_y_csvcg::tri::TrivialWalker< MeshType, VolumeType > [protected]
_z_csvcg::tri::TrivialWalker< MeshType, VolumeType > [protected]
_z_nsvcg::tri::TrivialWalker< MeshType, VolumeType > [protected]
Begin()vcg::tri::TrivialWalker< MeshType, VolumeType > [inline, protected]
BuildMesh(MeshType &mesh, VolumeType &volume, EXTRACTOR_TYPE &extractor, const float threshold, vcg::CallBackPos *cb=0)vcg::tri::TrivialWalker< MeshType, VolumeType > [inline]
Exist(const vcg::Point3i &p0, const vcg::Point3i &p1, VertexPointer &v)vcg::tri::TrivialWalker< MeshType, VolumeType > [inline]
GetXIntercept(const vcg::Point3i &p1, const vcg::Point3i &p2, VertexPointer &v)vcg::tri::TrivialWalker< MeshType, VolumeType > [inline]
GetYIntercept(const vcg::Point3i &p1, const vcg::Point3i &p2, VertexPointer &v)vcg::tri::TrivialWalker< MeshType, VolumeType > [inline]
GetZIntercept(const vcg::Point3i &p1, const vcg::Point3i &p2, VertexPointer &v)vcg::tri::TrivialWalker< MeshType, VolumeType > [inline]
Init(VolumeType &volume)vcg::tri::TrivialWalker< MeshType, VolumeType > [inline]
Init(VolumeType &, Box3i subbox)vcg::tri::TrivialWalker< MeshType, VolumeType > [inline]
NextSlice()vcg::tri::TrivialWalker< MeshType, VolumeType > [inline, protected]
ScalarType typedefvcg::tri::TrivialWalker< MeshType, VolumeType > [private]
V(int pi, int pj, int pk)vcg::tri::TrivialWalker< MeshType, VolumeType > [inline]
VertexIndex typedefvcg::tri::TrivialWalker< MeshType, VolumeType > [private]
VertexPointer typedefvcg::tri::TrivialWalker< MeshType, VolumeType > [private]
~TrivialWalker()vcg::tri::TrivialWalker< MeshType, VolumeType > [inline]


shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:43:20