, including all inherited members.
| CheckPolychordFindStartPosition(const vcg::face::Pos< FaceType > &pos, vcg::face::Pos< FaceType > &startPos, const bool checkSing=true) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |
| CollapseAllPolychords(PolyMeshType &mesh, const bool checkSing=true) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |
| CollapsePolychord(PolyMeshType &mesh, const vcg::face::Pos< FaceType > &pos, const unsigned long mark, PC_Chords &chords, LinkConditions &linkConditions, const bool checkSing=true) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |
| CoordType typedef | vcg::tri::PolychordCollapse< PolyMeshType > | |
| FaceIterator typedef | vcg::tri::PolychordCollapse< PolyMeshType > | |
| FacePointer typedef | vcg::tri::PolychordCollapse< PolyMeshType > | |
| FaceType typedef | vcg::tri::PolychordCollapse< PolyMeshType > | |
| FindPolychords(PolyMeshType &mesh, std::deque< vcg::face::Pos< FaceType > > &polychords, const bool loopsOnly=false) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |
| IsPolychordSelfIntersecting(const PolyMeshType &mesh, const vcg::face::Pos< FaceType > &startPos, const PC_Chords &chords, const unsigned long mark) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |
| IsVertexAdjacentToAnyNonManifoldEdge(const vcg::face::Pos< FaceType > &pos) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |
| MarkPolychords(const PolyMeshType &mesh, const vcg::face::Pos< FaceType > &startPos, PC_Chords &chords, const unsigned long mark) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |
| PC_NOLINKCOND enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
| PC_NOMOREMANIF enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
| PC_NOTMANIF enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
| PC_NOTQUAD enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
| PC_OTHER enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
| PC_ResultCode enum name | vcg::tri::PolychordCollapse< PolyMeshType > | |
| PC_SELFINTERSECT enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
| PC_SINGBOTH enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
| PC_SINGSIDEA enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
| PC_SINGSIDEB enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
| PC_SUCCESS enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
| PC_VOID enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
| SplitPolychord(PolyMeshType &mesh, vcg::face::Pos< FaceType > &pos, const size_t n, std::vector< FacePointer * > &facesToUpdate, std::vector< VertexPointer * > &verticesToUpdate) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |
| SplitPolychord(PolyMeshType &mesh, vcg::face::Pos< FaceType > &pos, const size_t n) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |
| VertexIterator typedef | vcg::tri::PolychordCollapse< PolyMeshType > | |
| VertexPointer typedef | vcg::tri::PolychordCollapse< PolyMeshType > | |
| VertexType typedef | vcg::tri::PolychordCollapse< PolyMeshType > | |
| VisitPolychord(const PolyMeshType &mesh, const vcg::face::Pos< FaceType > &startPos, PC_Chords &chords, const unsigned long mark, const PC_ResultCode q) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |
| WillPolychordBeManifold(const PolyMeshType &mesh, const vcg::face::Pos< FaceType > &startPos, PC_Chords &chords, const unsigned long mark) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |