| area(vector< VertexPointer > &vertices) | vcg::tri::Homeometry< MeshType > | [inline, protected, static] |
| Base typedef | vcg::tri::Homeometry< MeshType > | |
| best_flip(HEdgePointer hp) | vcg::tri::Homeometry< MeshType > | [inline, static] |
| CCW_FLIP enum value | vcg::tri::EdgeFlipPriority< MeshType > | |
| CW_FLIP enum value | vcg::tri::EdgeFlipPriority< MeshType > | |
| distance_from_homeometry(vector< VertexPointer > &face1, vector< VertexPointer > &face2, int i) | vcg::tri::Homeometry< MeshType > | [inline, protected, static] |
| EdgePointer typedef | vcg::tri::Homeometry< MeshType > | |
| FacePointer typedef | vcg::tri::Homeometry< MeshType > | |
| FlipType typedef | vcg::tri::Homeometry< MeshType > | |
| HEdgePointer typedef | vcg::tri::Homeometry< MeshType > | |
| Homeometry() | vcg::tri::Homeometry< MeshType > | [inline] |
| NO_FLIP enum value | vcg::tri::EdgeFlipPriority< MeshType > | |
| VertexPointer typedef | vcg::tri::Homeometry< MeshType > | |
| ~Homeometry() | vcg::tri::Homeometry< MeshType > | [inline] |