, including all inherited members.
| AddEdge(MeshType &m, VertexPointer v0, VertexPointer v1) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddEdge(MeshType &m, CoordType p0, CoordType p1) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddEdges(MeshType &m, size_t n, PointerUpdater< EdgePointer > &pu) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddEdges(MeshType &m, size_t n) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddEdges(MeshType &m, size_t n, std::vector< EdgePointer * > &local_vec) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddFace(MeshType &m, VertexPointer v0, VertexPointer v1, VertexPointer v2) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddFace(MeshType &m, size_t v0, size_t v1, size_t v2) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddFace(MeshType &m, CoordType p0, CoordType p1, CoordType p2) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddFaces(MeshType &m, size_t n) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddFaces(MeshType &m, size_t n, std::vector< FacePointer * > &local_vec) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddFaces(MeshType &m, size_t n, PointerUpdater< FacePointer > &pu) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddHEdges(MeshType &m, size_t n, PointerUpdater< HEdgePointer > &pu) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddHEdges(MeshType &m, size_t n) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddHEdges(MeshType &m, size_t n, std::vector< HEdgePointer * > &local_vec) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddPerEdgeAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddPerEdgeAttribute(MeshType &m) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddPerFaceAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddPerFaceAttribute(MeshType &m) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddPerMeshAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddPerVertexAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddPerVertexAttribute(MeshType &m) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddQuadFace(MeshType &m, VertexPointer v0, VertexPointer v1, VertexPointer v2, VertexPointer v3) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddVertex(MeshType &m, const CoordType &p) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddVertex(MeshType &m, const CoordType &p, const CoordType &n) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddVertex(MeshType &m, const CoordType &p, const Color4b &c) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddVertices(MeshType &m, size_t n, PointerUpdater< VertexPointer > &pu) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddVertices(MeshType &m, size_t n) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AddVertices(MeshType &m, size_t n, std::vector< VertexPointer * > &local_vec) | vcg::tri::Allocator< MeshType > | [inline, static] |
| AttrConstIterator typedef | vcg::tri::Allocator< MeshType > | |
| AttrIterator typedef | vcg::tri::Allocator< MeshType > | |
| ClearPerVertexAttribute(MeshType &m, typename MeshType::template PerVertexAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< MeshType > | [inline, static] |
| CompactEdgeVector(MeshType &m, PointerUpdater< EdgePointer > &pu) | vcg::tri::Allocator< MeshType > | [inline, static] |
| CompactEdgeVector(MeshType &m) | vcg::tri::Allocator< MeshType > | [inline, static] |
| CompactEveryVector(MeshType &m) | vcg::tri::Allocator< MeshType > | [inline, static] |
| CompactFaceVector(MeshType &m, PointerUpdater< FacePointer > &pu) | vcg::tri::Allocator< MeshType > | [inline, static] |
| CompactFaceVector(MeshType &m) | vcg::tri::Allocator< MeshType > | [inline, static] |
| CompactVertexVector(MeshType &m, PointerUpdater< VertexPointer > &pu) | vcg::tri::Allocator< MeshType > | [inline, static] |
| CompactVertexVector(MeshType &m) | vcg::tri::Allocator< MeshType > | [inline, static] |
| CoordType typedef | vcg::tri::Allocator< MeshType > | |
| DeleteEdge(MeshType &m, EdgeType &e) | vcg::tri::Allocator< MeshType > | [inline, static] |
| DeleteFace(MeshType &m, FaceType &f) | vcg::tri::Allocator< MeshType > | [inline, static] |
| DeleteHEdge(MeshType &m, HEdgeType &h) | vcg::tri::Allocator< MeshType > | [inline, static] |
| DeletePerEdgeAttribute(MeshType &m, typename MeshType::template PerEdgeAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< MeshType > | [inline, static] |
| DeletePerEdgeAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< MeshType > | [inline, static] |
| DeletePerFaceAttribute(MeshType &m, typename MeshType::template PerFaceAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< MeshType > | [inline, static] |
| DeletePerFaceAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< MeshType > | [inline, static] |
| DeletePerMeshAttribute(MeshType &m, typename MeshType::template PerMeshAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< MeshType > | [inline, static] |
| DeletePerMeshAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< MeshType > | [inline, static] |
| DeletePerVertexAttribute(MeshType &m, typename MeshType::template PerVertexAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< MeshType > | [inline, static] |
| DeletePerVertexAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< MeshType > | [inline, static] |
| DeleteVertex(MeshType &m, VertexType &v) | vcg::tri::Allocator< MeshType > | [inline, static] |
| EdgeContainer typedef | vcg::tri::Allocator< MeshType > | |
| EdgeIterator typedef | vcg::tri::Allocator< MeshType > | |
| EdgePointer typedef | vcg::tri::Allocator< MeshType > | |
| EdgeType typedef | vcg::tri::Allocator< MeshType > | |
| FaceContainer typedef | vcg::tri::Allocator< MeshType > | |
| FaceIterator typedef | vcg::tri::Allocator< MeshType > | |
| FacePointer typedef | vcg::tri::Allocator< MeshType > | |
| FaceType typedef | vcg::tri::Allocator< MeshType > | |
| FindPerEdgeAttribute(MeshType &m, const std::string &name) | vcg::tri::Allocator< MeshType > | [inline, static] |
| FindPerFaceAttribute(MeshType &m, const std::string &name) | vcg::tri::Allocator< MeshType > | [inline, static] |
| FindPerMeshAttribute(MeshType &m, const std::string &name) | vcg::tri::Allocator< MeshType > | [inline, static] |
| FindPerVertexAttribute(MeshType &m, const std::string &name) | vcg::tri::Allocator< MeshType > | [inline, static] |
| FixPaddedPerEdgeAttribute(MeshType &m, PointerToAttribute &pa) | vcg::tri::Allocator< MeshType > | [inline, static] |
| FixPaddedPerFaceAttribute(MeshType &m, PointerToAttribute &pa) | vcg::tri::Allocator< MeshType > | [inline, static] |
| FixPaddedPerMeshAttribute(MeshType &, PointerToAttribute &pa) | vcg::tri::Allocator< MeshType > | [inline, static] |
| FixPaddedPerVertexAttribute(MeshType &m, PointerToAttribute &pa) | vcg::tri::Allocator< MeshType > | [inline, static] |
| GetAllPerEdgeAttribute(const MeshType &m, std::vector< std::string > &all) | vcg::tri::Allocator< MeshType > | [inline, static] |
| GetAllPerFaceAttribute(MeshType &m, std::vector< std::string > &all) | vcg::tri::Allocator< MeshType > | [inline, static] |
| GetAllPerMeshAttribute(const MeshType &m, std::vector< std::string > &all) | vcg::tri::Allocator< MeshType > | [inline, static] |
| GetAllPerVertexAttribute(MeshType &m, std::vector< std::string > &all) | vcg::tri::Allocator< MeshType > | [inline, static] |
| GetPerEdgeAttribute(MeshType &m, std::string name=std::string("")) | vcg::tri::Allocator< MeshType > | [inline, static] |
| GetPerFaceAttribute(MeshType &m, std::string name=std::string("")) | vcg::tri::Allocator< MeshType > | [inline, static] |
| GetPerMeshAttribute(MeshType &m, std::string name=std::string("")) | vcg::tri::Allocator< MeshType > | [inline, static] |
| GetPerVertexAttribute(MeshType &m, std::string name=std::string("")) | vcg::tri::Allocator< MeshType > | [inline, static] |
| HEdgeContainer typedef | vcg::tri::Allocator< MeshType > | |
| HEdgeIterator typedef | vcg::tri::Allocator< MeshType > | |
| HEdgePointer typedef | vcg::tri::Allocator< MeshType > | |
| HEdgeType typedef | vcg::tri::Allocator< MeshType > | |
| IsValidHandle(MeshType &m, const typename MeshType::template PerVertexAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< MeshType > | [inline, static] |
| IsValidHandle(MeshType &m, const typename MeshType::template PerEdgeAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< MeshType > | [inline, static] |
| IsValidHandle(MeshType &m, const typename MeshType::template PerFaceAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< MeshType > | [inline, static] |
| IsValidHandle(MeshType &m, const typename MeshType::template PerMeshAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< MeshType > | [inline, static] |
| PAIte typedef | vcg::tri::Allocator< MeshType > | |
| PermutateVertexVector(MeshType &m, PointerUpdater< VertexPointer > &pu) | vcg::tri::Allocator< MeshType > | [inline, static] |
| PointerToAttribute typedef | vcg::tri::Allocator< MeshType > | |
| VertContainer typedef | vcg::tri::Allocator< MeshType > | |
| VertexIterator typedef | vcg::tri::Allocator< MeshType > | |
| VertexPointer typedef | vcg::tri::Allocator< MeshType > | |
| VertexType typedef | vcg::tri::Allocator< MeshType > | |