, including all inherited members.
| Assert() | vcg::face::Pos< FACE_TYPE > | [inline] |
| CheckIncidentFaces(int &count, bool &on_border) | vcg::face::Pos< FACE_TYPE > | [inline, protected] |
| CoordType typedef | vcg::face::JumpingPos< FACE_TYPE > | |
| E() | vcg::face::Pos< FACE_TYPE > | [inline] |
| E() const | vcg::face::Pos< FACE_TYPE > | [inline] |
| F() | vcg::face::Pos< FACE_TYPE > | [inline] |
| F() const | vcg::face::Pos< FACE_TYPE > | [inline] |
| f | vcg::face::Pos< FACE_TYPE > | |
| FaceType typedef | vcg::face::JumpingPos< FACE_TYPE > | |
| FFlip() const | vcg::face::Pos< FACE_TYPE > | [inline] |
| FindBorder() | vcg::face::JumpingPos< FACE_TYPE > | [inline] |
| FlipE() | vcg::face::Pos< FACE_TYPE > | [inline] |
| FlipF() | vcg::face::Pos< FACE_TYPE > | [inline] |
| FlipV() | vcg::face::Pos< FACE_TYPE > | [inline] |
| IsBorder() const | vcg::face::Pos< FACE_TYPE > | [inline] |
| IsCrease() const | vcg::face::Pos< FACE_TYPE > | [inline] |
| IsFaux() const | vcg::face::Pos< FACE_TYPE > | [inline] |
| IsManifold() | vcg::face::Pos< FACE_TYPE > | [inline] |
| IsNull() const | vcg::face::Pos< FACE_TYPE > | [inline] |
| JumpingPos() | vcg::face::JumpingPos< FACE_TYPE > | [inline] |
| JumpingPos(FaceType *const pFace, int const z, VertexType *const pVertex) | vcg::face::JumpingPos< FACE_TYPE > | [inline] |
| JumpingPos(FaceType *const pFace, int const z) | vcg::face::JumpingPos< FACE_TYPE > | [inline] |
| JumpingPos(FaceType *const pFace, VertexType *const pVertex) | vcg::face::JumpingPos< FACE_TYPE > | [inline] |
| JumpingPosType typedef | vcg::face::JumpingPos< FACE_TYPE > | |
| NextB() | vcg::face::Pos< FACE_TYPE > | [inline] |
| NextCrease() | vcg::face::Pos< FACE_TYPE > | [inline] |
| NextE() | vcg::face::Pos< FACE_TYPE > | [inline] |
| NextF() | vcg::face::Pos< FACE_TYPE > | [inline] |
| NextFE() | vcg::face::JumpingPos< FACE_TYPE > | [inline] |
| NextNotFaux() | vcg::face::Pos< FACE_TYPE > | [inline] |
| NumberOfFacesOnEdge() const | vcg::face::Pos< FACE_TYPE > | [inline] |
| NumberOfIncidentFaces() | vcg::face::Pos< FACE_TYPE > | [inline] |
| NumberOfIncidentVertices() | vcg::face::Pos< FACE_TYPE > | [inline] |
| operator!=(PosType const &p) const | vcg::face::Pos< FACE_TYPE > | [inline] |
| operator<(PosType const &p) const | vcg::face::Pos< FACE_TYPE > | [inline] |
| operator<=(PosType const &p) const | vcg::face::Pos< FACE_TYPE > | [inline] |
| operator=(const PosType &h) | vcg::face::Pos< FACE_TYPE > | [inline] |
| operator==(PosType const &p) const | vcg::face::Pos< FACE_TYPE > | [inline] |
| Pos() | vcg::face::Pos< FACE_TYPE > | [inline] |
| Pos(FACE_TYPE *const fp, int const zp, VertexType *const vp) | vcg::face::Pos< FACE_TYPE > | [inline] |
| Pos(FACE_TYPE *const fp, int const zp) | vcg::face::Pos< FACE_TYPE > | [inline] |
| Pos(FACE_TYPE *const fp, VertexType *const vp) | vcg::face::Pos< FACE_TYPE > | [inline] |
| PosType typedef | vcg::face::JumpingPos< FACE_TYPE > | |
| ScalarType typedef | vcg::face::JumpingPos< FACE_TYPE > | |
| Set(FACE_TYPE *const fp, int const zp, VertexType *const vp) | vcg::face::Pos< FACE_TYPE > | [inline] |
| Set(FACE_TYPE *const pFace, VertexType *const pVertex) | vcg::face::Pos< FACE_TYPE > | [inline] |
| SetNull() | vcg::face::Pos< FACE_TYPE > | [inline] |
| V() | vcg::face::Pos< FACE_TYPE > | [inline] |
| V() const | vcg::face::Pos< FACE_TYPE > | [inline] |
| v | vcg::face::Pos< FACE_TYPE > | |
| VertexType typedef | vcg::face::JumpingPos< FACE_TYPE > | |
| VFlip() const | vcg::face::Pos< FACE_TYPE > | [inline] |
| VInd() const | vcg::face::Pos< FACE_TYPE > | [inline] |
| z | vcg::face::Pos< FACE_TYPE > | |