| _center | vcg::Sphere3< T > | [protected] |
| _radius | vcg::Sphere3< T > | [protected] |
| Add(const Point3< T > &p) | vcg::Sphere3< T > | |
| Add(const Sphere3 &sphere) | vcg::Sphere3< T > | |
| Center() | vcg::Sphere3< T > | [inline] |
| Center() const | vcg::Sphere3< T > | [inline] |
| CreateFromBox(int n, const Point3< T > *points) | vcg::Sphere3< T > | |
| CreateTight(int n, const Point3< T > *points, T threshold=1.01, T speed=0.6) | vcg::Sphere3< T > | |
| CreateTight(const std::vector< Point3< T > > &points, T threshold=1.01, T speed=0.6) | vcg::Sphere3< T > | |
| Intersect(const Sphere3 &sphere) | vcg::Sphere3< T > | |
| IsEmpty() const | vcg::Sphere3< T > | [inline] |
| IsIn(const Point3< T > &p) const | vcg::Sphere3< T > | |
| IsIn(const Sphere3< T > &p) const | vcg::Sphere3< T > | |
| Radius() | vcg::Sphere3< T > | [inline] |
| Radius() const | vcg::Sphere3< T > | [inline] |
| ScalarType typedef | vcg::Sphere3< T > | |
| Sphere3() | vcg::Sphere3< T > | [inline] |
| Sphere3(const Point3< T > ¢er, T radius) | vcg::Sphere3< T > | [inline] |