, including all inherited members.
| ActiveCoordinateFrame(float size) | vcg::ActiveCoordinateFrame | |
| AlignWith(const Point3f primary, const Point3f secondary, const char axis_1, const char axis_2) | vcg::ActiveCoordinateFrame | [virtual] |
| basecolor | vcg::CoordinateFrame | |
| ButtonDown(int button) | vcg::ActiveCoordinateFrame | |
| ButtonUp(int button) | vcg::ActiveCoordinateFrame | |
| calcSlope(const Point3d &, const Point3d &, float, int, double *, double *, GLint *) | vcg::CoordinateFrame | [static] |
| CoordinateFrame(float size) | vcg::CoordinateFrame | |
| drawaxis | vcg::CoordinateFrame | |
| drawlabels | vcg::CoordinateFrame | |
| drawmoves | vcg::ActiveCoordinateFrame | |
| drawrotations | vcg::ActiveCoordinateFrame | |
| drawTickedLine(const Point3d &, const Point3d &, float, float, float) | vcg::CoordinateFrame | [static] |
| drawvalues | vcg::CoordinateFrame | |
| font | vcg::CoordinateFrame | |
| GetPosition() | vcg::MovableCoordinateFrame | [virtual] |
| GetRotation() | vcg::MovableCoordinateFrame | [virtual] |
| GetTransform(Matrix44f &m) | vcg::MovableCoordinateFrame | [virtual] |
| linewidth | vcg::CoordinateFrame | |
| manipulator | vcg::ActiveCoordinateFrame | |
| MouseDown(int x, int y, int button) | vcg::ActiveCoordinateFrame | |
| MouseMove(int x, int y) | vcg::ActiveCoordinateFrame | |
| MouseUp(int x, int y, int button) | vcg::ActiveCoordinateFrame | |
| mov_snap | vcg::ActiveCoordinateFrame | [protected] |
| MovableCoordinateFrame(float) | vcg::MovableCoordinateFrame | |
| Move(const Similarityf) | vcg::ActiveCoordinateFrame | [protected, virtual] |
| move_button | vcg::ActiveCoordinateFrame | [protected] |
| movx | vcg::ActiveCoordinateFrame | [private] |
| movy | vcg::ActiveCoordinateFrame | [private] |
| movz | vcg::ActiveCoordinateFrame | [private] |
| niceRound(float) | vcg::CoordinateFrame | [static] |
| position | vcg::MovableCoordinateFrame | [protected] |
| Render(QGLWidget *glw) | vcg::ActiveCoordinateFrame | [virtual] |
| vcg::MovableCoordinateFrame::Render(QGLWidget *glw, QPainter *p=NULL) | vcg::MovableCoordinateFrame | [virtual] |
| Reset(bool reset_position, bool reset_alignment) | vcg::ActiveCoordinateFrame | [virtual] |
| Rot(float angle, const Point3f axis) | vcg::MovableCoordinateFrame | [virtual] |
| rot_snap_rad | vcg::ActiveCoordinateFrame | [protected] |
| rotate_button | vcg::ActiveCoordinateFrame | [protected] |
| RotateToAlign(const Point3f, const Point3f) | vcg::MovableCoordinateFrame | [protected] |
| rotation | vcg::MovableCoordinateFrame | [protected] |
| rotx | vcg::ActiveCoordinateFrame | [private] |
| roty | vcg::ActiveCoordinateFrame | [private] |
| rotz | vcg::ActiveCoordinateFrame | [private] |
| SetPosition(const Point3f new_position) | vcg::ActiveCoordinateFrame | [virtual] |
| SetRotation(const Quaternionf rotation) | vcg::ActiveCoordinateFrame | [virtual] |
| SetSnap(float value) | vcg::ActiveCoordinateFrame | |
| size | vcg::CoordinateFrame | |
| Update() | vcg::ActiveCoordinateFrame | [protected] |
| x_axis | vcg::ActiveCoordinateFrame | [protected] |
| x_modifier | vcg::ActiveCoordinateFrame | [protected] |
| xcolor | vcg::CoordinateFrame | |
| y_axis | vcg::ActiveCoordinateFrame | [protected] |
| y_modifier | vcg::ActiveCoordinateFrame | [protected] |
| ycolor | vcg::CoordinateFrame | |
| z_axis | vcg::ActiveCoordinateFrame | [protected] |
| z_modifier | vcg::ActiveCoordinateFrame | [protected] |
| zcolor | vcg::CoordinateFrame | |
| ~ActiveCoordinateFrame() | vcg::ActiveCoordinateFrame | [virtual] |
| ~CoordinateFrame() | vcg::CoordinateFrame | [inline, virtual] |
| ~MovableCoordinateFrame() | vcg::MovableCoordinateFrame | [inline, virtual] |