, including all inherited members.
addCloud(int id, const pcl::PointCloud< pcl::PointXYZRGB >::Ptr &cloud, const pcl::IndicesPtr &indices, const rtabmap::Transform &pose) | Scene | |
addMesh(int id, const Mesh &mesh, const rtabmap::Transform &pose, bool createWireframe=false) | Scene | |
axis_ | Scene | [private] |
b_ | Scene | [private] |
backfaceCulling_ | Scene | [private] |
blending_ | Scene | [private] |
boundingBoxRendering_ | Scene | [private] |
box_ | Scene | [private] |
clear() | Scene | |
color_camera_to_display_rotation_ | Scene | [private] |
currentPose_ | Scene | [private] |
DeleteResources() | Scene | |
depthTexture_ | Scene | [private] |
doubleTapOn_ | Scene | [private] |
doubleTapPos_ | Scene | [private] |
fboId_ | Scene | [private] |
frustum_ | Scene | [private] |
g_ | Scene | [private] |
gesture_camera_ | Scene | [private] |
getAddedClouds() const | Scene | |
GetCameraPose() const | Scene | [inline] |
GetOpenGLCameraPose(float *fov=0) const | Scene | |
getPointSize() const | Scene | [inline] |
getViewPortHeight() const | Scene | [inline] |
getViewPortWidth() const | Scene | [inline] |
graph_ | Scene | [private] |
graph_shader_program_ | Scene | [private] |
graphVisible_ | Scene | [private] |
grid_ | Scene | [private] |
gridVisible_ | Scene | [private] |
hasCloud(int id) const | Scene | |
hasMesh(int id) const | Scene | |
hasTexture(int id) const | Scene | |
InitGLContent() | Scene | |
isBackfaceCulling() const | Scene | [inline] |
isBlending() const | Scene | [inline] |
isLighting() const | Scene | [inline] |
isMapRendering() const | Scene | [inline] |
isMeshRendering() const | Scene | [inline] |
isMeshTexturing() const | Scene | [inline] |
lighting_ | Scene | [private] |
mapRendering_ | Scene | [private] |
meshRendering_ | Scene | [private] |
meshRenderingTexture_ | Scene | [private] |
OnTouchEvent(int touch_count, tango_gl::GestureCamera::TouchEvent event, float x0, float y0, float x1, float y1) | Scene | |
pointClouds_ | Scene | [private] |
pointSize_ | Scene | [private] |
r_ | Scene | [private] |
Render() | Scene | |
Scene() | Scene | |
screenHeight_ | Scene | [private] |
screenWidth_ | Scene | [private] |
setBackfaceCulling(bool enabled) | Scene | [inline] |
setBackgroundColor(float r, float g, float b) | Scene | [inline] |
setBlending(bool enabled) | Scene | [inline] |
SetCameraPose(const rtabmap::Transform &pose) | Scene | |
SetCameraType(tango_gl::GestureCamera::CameraType camera_type) | Scene | |
setCloudPose(int id, const rtabmap::Transform &pose) | Scene | |
setCloudVisible(int id, bool visible) | Scene | |
setFOV(float angle) | Scene | |
setGraphVisible(bool visible) | Scene | |
setGridColor(float r, float g, float b) | Scene | |
setGridRotation(float angleDeg) | Scene | |
setGridVisible(bool visible) | Scene | |
setLighting(bool enabled) | Scene | [inline] |
setMapRendering(bool enabled) | Scene | [inline] |
setMeshRendering(bool enabled, bool withTexture) | Scene | [inline] |
setOrthoCropFactor(float value) | Scene | |
setPointSize(float size) | Scene | [inline] |
setScreenRotation(TangoSupportRotation colorCameraToDisplayRotation) | Scene | [inline] |
setTraceVisible(bool visible) | Scene | |
SetupViewPort(int w, int h) | Scene | |
setWireframe(bool enabled) | Scene | [inline] |
trace_ | Scene | [private] |
traceVisible_ | Scene | [private] |
updateCloudPolygons(int id, const std::vector< pcl::Vertices > &polygons) | Scene | |
updateGains(int id, float gainR, float gainG, float gainB) | Scene | |
updateGraph(const std::map< int, rtabmap::Transform > &poses, const std::multimap< int, rtabmap::Link > &links) | Scene | |
updateMesh(int id, const Mesh &mesh) | Scene | |
wireFrame_ | Scene | [private] |
~Scene() | Scene | |