PointCloudDrawable Member List
This is the complete list of members for PointCloudDrawable, including all inherited members.
aabbMaxModel() const PointCloudDrawable [inline]
aabbMaxModel_PointCloudDrawable [private]
aabbMaxWorld() const PointCloudDrawable [inline]
aabbMaxWorld_PointCloudDrawable [private]
aabbMinModel() const PointCloudDrawable [inline]
aabbMinModel_PointCloudDrawable [private]
aabbMinWorld() const PointCloudDrawable [inline]
aabbMinWorld_PointCloudDrawable [private]
createShaderPrograms()PointCloudDrawable [static]
gainB_PointCloudDrawable [private]
gainG_PointCloudDrawable [private]
gainR_PointCloudDrawable [private]
getMinHeight() const PointCloudDrawable [inline]
getPose() const PointCloudDrawable [inline]
getPoseGl() const PointCloudDrawable [inline]
hasMesh() const PointCloudDrawable [inline]
hasNormals_PointCloudDrawable [private]
hasTexture() const PointCloudDrawable [inline]
isVisible() const PointCloudDrawable [inline]
minHeight_PointCloudDrawable [private]
nPoints_PointCloudDrawable [private]
organizedToDenseIndices_PointCloudDrawable [private]
PointCloudDrawable(const pcl::PointCloud< pcl::PointXYZRGB >::Ptr &cloud, const pcl::IndicesPtr &indices, float gainR=1.0f, float gainG=1.0f, float gainB=1.0f)PointCloudDrawable
PointCloudDrawable(const Mesh &mesh, bool createWireframe=false)PointCloudDrawable
polygonLines_PointCloudDrawable [private]
polygonLinesLowRes_PointCloudDrawable [private]
polygons_PointCloudDrawable [private]
polygonsLowRes_PointCloudDrawable [private]
pose_PointCloudDrawable [private]
poseGl_PointCloudDrawable [private]
releaseShaderPrograms()PointCloudDrawable [static]
Render(const glm::mat4 &projectionMatrix, const glm::mat4 &viewMatrix, bool meshRendering=true, float pointSize=3.0f, bool textureRendering=false, bool lighting=true, float distanceToCamSqr=0.0f, const GLuint &depthTexture=0, int screenWidth=0, int screenHeight=0, float nearClipPlane=0, float farClipPlane=0, bool packDepthToColorChannel=false, bool wireFrame=false) const PointCloudDrawable
setGains(float gainR, float gainG, float gainB)PointCloudDrawable [inline]
setPose(const rtabmap::Transform &pose)PointCloudDrawable
setVisible(bool visible)PointCloudDrawable [inline]
shaderPrograms_PointCloudDrawable [private, static]
textures_PointCloudDrawable [private]
updateAABBMinMax(const PointT &pt, pcl::PointXYZ &min, pcl::PointXYZ &max)PointCloudDrawable [inline, private]
updateAABBWorld(const rtabmap::Transform &pose)PointCloudDrawable [private]
updateCloud(const pcl::PointCloud< pcl::PointXYZRGB >::Ptr &cloud, const pcl::IndicesPtr &indices)PointCloudDrawable
updateMesh(const Mesh &mesh, bool createWireframe=false)PointCloudDrawable
updatePolygons(const std::vector< pcl::Vertices > &polygons, const std::vector< pcl::Vertices > &polygonsLowRes=std::vector< pcl::Vertices >(), bool createWireframe=false)PointCloudDrawable
vertex_buffers_PointCloudDrawable [private]
verticesLowLowRes_PointCloudDrawable [private]
verticesLowRes_PointCloudDrawable [private]
visible_PointCloudDrawable [private]
~PointCloudDrawable()PointCloudDrawable [virtual]


rtabmap
Author(s): Mathieu Labbe
autogenerated on Thu Jun 6 2019 21:59:39