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00002
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00005
00006 #define WANT_MATH
00007
00008
00009 #include "include.h"
00010
00011 #include "newmatap.h"
00012
00013
00014
00015 #ifdef use_namespace
00016 namespace NEWMAT {
00017 #endif
00018
00019 #ifdef DO_REPORT
00020 #define REPORT { static ExeCounter ExeCount(__LINE__,19); ++ExeCount; }
00021 #else
00022 #define REPORT {}
00023 #endif
00024
00025 static void cossin(int n, int d, Real& c, Real& s)
00026
00027
00028 {
00029 REPORT
00030 long n4 = n * 4; int sector = (int)floor( (Real)n4 / (Real)d + 0.5 );
00031 n4 -= sector * d;
00032 if (sector < 0) { REPORT sector = 3 - (3 - sector) % 4; }
00033 else { REPORT sector %= 4; }
00034 Real ratio = 1.5707963267948966192 * (Real)n4 / (Real)d;
00035
00036 switch (sector)
00037 {
00038 case 0: REPORT c = cos(ratio); s = sin(ratio); break;
00039 case 1: REPORT c = -sin(ratio); s = cos(ratio); break;
00040 case 2: REPORT c = -cos(ratio); s = -sin(ratio); break;
00041 case 3: REPORT c = sin(ratio); s = -cos(ratio); break;
00042 }
00043 }
00044
00045 static void fftstep(ColumnVector& A, ColumnVector& B, ColumnVector& X,
00046 ColumnVector& Y, int after, int now, int before)
00047 {
00048 REPORT
00049 Tracer trace("FFT(step)");
00050
00051 const int gamma = after * before; const int delta = now * after;
00052
00053
00054 Real r_arg = 1.0; Real i_arg = 0.0;
00055 Real* x = X.Store(); Real* y = Y.Store();
00056 const int m = A.Nrows() - gamma;
00057
00058 for (int j = 0; j < now; j++)
00059 {
00060 Real* a = A.Store(); Real* b = B.Store();
00061 Real* x1 = x; Real* y1 = y; x += after; y += after;
00062 for (int ia = 0; ia < after; ia++)
00063 {
00064
00065
00066 cossin(-(j*after+ia), delta, r_arg, i_arg);
00067
00068 Real* a1 = a++; Real* b1 = b++; Real* x2 = x1++; Real* y2 = y1++;
00069 if (now==2)
00070 {
00071 REPORT int ib = before;
00072 if (ib) for (;;)
00073 {
00074 REPORT
00075 Real* a2 = m + a1; Real* b2 = m + b1; a1 += after; b1 += after;
00076 Real r_value = *a2; Real i_value = *b2;
00077 *x2 = r_value * r_arg - i_value * i_arg + *(a2-gamma);
00078 *y2 = r_value * i_arg + i_value * r_arg + *(b2-gamma);
00079 if (!(--ib)) break;
00080 x2 += delta; y2 += delta;
00081 }
00082 }
00083 else
00084 {
00085 REPORT int ib = before;
00086 if (ib) for (;;)
00087 {
00088 REPORT
00089 Real* a2 = m + a1; Real* b2 = m + b1; a1 += after; b1 += after;
00090 Real r_value = *a2; Real i_value = *b2;
00091 int in = now-1; while (in--)
00092 {
00093
00094
00095
00096 a2 -= gamma; b2 -= gamma; Real temp = r_value;
00097 r_value = r_value * r_arg - i_value * i_arg + *a2;
00098 i_value = temp * i_arg + i_value * r_arg + *b2;
00099 }
00100 *x2 = r_value; *y2 = i_value;
00101 if (!(--ib)) break;
00102 x2 += delta; y2 += delta;
00103 }
00104 }
00105
00106
00107
00108
00109
00110 }
00111 }
00112 }
00113
00114
00115 void FFTI(const ColumnVector& U, const ColumnVector& V,
00116 ColumnVector& X, ColumnVector& Y)
00117 {
00118
00119 Tracer trace("FFTI");
00120 REPORT
00121 FFT(U,-V,X,Y);
00122 const Real n = X.Nrows(); X /= n; Y /= (-n);
00123 }
00124
00125 void RealFFT(const ColumnVector& U, ColumnVector& X, ColumnVector& Y)
00126 {
00127
00128 Tracer trace("RealFFT");
00129 REPORT
00130 const int n = U.Nrows();
00131 const int n2 = n / 2;
00132 if (n != 2 * n2)
00133 Throw(ProgramException("Vector length not multiple of 2", U));
00134 ColumnVector A(n2), B(n2);
00135 Real* a = A.Store(); Real* b = B.Store(); Real* u = U.Store(); int i = n2;
00136 while (i--) { *a++ = *u++; *b++ = *u++; }
00137 FFT(A,B,A,B);
00138 int n21 = n2 + 1;
00139 X.ReSize(n21); Y.ReSize(n21);
00140 i = n2 - 1;
00141 a = A.Store(); b = B.Store();
00142 Real* an = a + i; Real* bn = b + i;
00143 Real* x = X.Store(); Real* y = Y.Store();
00144 Real* xn = x + n2; Real* yn = y + n2;
00145
00146 *x++ = *a + *b; *y++ = 0.0;
00147 *xn-- = *a++ - *b++; *yn-- = 0.0;
00148
00149 int j = -1; i = n2/2;
00150 while (i--)
00151 {
00152 Real c,s; cossin(j--,n,c,s);
00153 Real am = *a - *an; Real ap = *a++ + *an--;
00154 Real bm = *b - *bn; Real bp = *b++ + *bn--;
00155 Real samcbp = s * am + c * bp; Real sbpcam = s * bp - c * am;
00156 *x++ = 0.5 * ( ap + samcbp); *y++ = 0.5 * ( bm + sbpcam);
00157 *xn-- = 0.5 * ( ap - samcbp); *yn-- = 0.5 * (-bm + sbpcam);
00158 }
00159 }
00160
00161 void RealFFTI(const ColumnVector& A, const ColumnVector& B, ColumnVector& U)
00162 {
00163
00164 Tracer trace("RealFFTI");
00165 REPORT
00166 const int n21 = A.Nrows();
00167 if (n21 != B.Nrows() || n21 == 0)
00168 Throw(ProgramException("Vector lengths unequal or zero", A, B));
00169 const int n2 = n21 - 1; const int n = 2 * n2; int i = n2 - 1;
00170
00171 ColumnVector X(n2), Y(n2);
00172 Real* a = A.Store(); Real* b = B.Store();
00173 Real* an = a + n2; Real* bn = b + n2;
00174 Real* x = X.Store(); Real* y = Y.Store();
00175 Real* xn = x + i; Real* yn = y + i;
00176
00177 Real hn = 0.5 / n2;
00178 *x++ = hn * (*a + *an); *y++ = - hn * (*a - *an);
00179 a++; an--; b++; bn--;
00180 int j = -1; i = n2/2;
00181 while (i--)
00182 {
00183 Real c,s; cossin(j--,n,c,s);
00184 Real am = *a - *an; Real ap = *a++ + *an--;
00185 Real bm = *b - *bn; Real bp = *b++ + *bn--;
00186 Real samcbp = s * am - c * bp; Real sbpcam = s * bp + c * am;
00187 *x++ = hn * ( ap + samcbp); *y++ = - hn * ( bm + sbpcam);
00188 *xn-- = hn * ( ap - samcbp); *yn-- = - hn * (-bm + sbpcam);
00189 }
00190 FFT(X,Y,X,Y);
00191 U.ReSize(n); i = n2;
00192 x = X.Store(); y = Y.Store(); Real* u = U.Store();
00193 while (i--) { *u++ = *x++; *u++ = - *y++; }
00194 }
00195
00196 void FFT(const ColumnVector& U, const ColumnVector& V,
00197 ColumnVector& X, ColumnVector& Y)
00198 {
00199
00200
00201 Tracer trace("FFT");
00202 REPORT
00203 const int n = U.Nrows();
00204 if (n != V.Nrows() || n == 0)
00205 Throw(ProgramException("Vector lengths unequal or zero", U, V));
00206 if (n == 1) { REPORT X = U; Y = V; return; }
00207
00208
00209 if (!FFT_Controller::OnlyOldFFT && FFT_Controller::CanFactor(n))
00210 {
00211 REPORT
00212 X = U; Y = V;
00213 if ( FFT_Controller::ar_1d_ft(n,X.Store(),Y.Store()) ) return;
00214 }
00215
00216 ColumnVector B = V;
00217 ColumnVector A = U;
00218 X.ReSize(n); Y.ReSize(n);
00219 const int nextmx = 8;
00220 #ifndef ATandT
00221 int prime[8] = { 2,3,5,7,11,13,17,19 };
00222 #else
00223 int prime[8];
00224 prime[0]=2; prime[1]=3; prime[2]=5; prime[3]=7;
00225 prime[4]=11; prime[5]=13; prime[6]=17; prime[7]=19;
00226 #endif
00227 int after = 1; int before = n; int next = 0; bool inzee = true;
00228 int now = 0; int b1;
00229
00230 do
00231 {
00232 for (;;)
00233 {
00234 if (next < nextmx) { REPORT now = prime[next]; }
00235 b1 = before / now; if (b1 * now == before) { REPORT break; }
00236 next++; now += 2;
00237 }
00238 before = b1;
00239
00240 if (inzee) { REPORT fftstep(A, B, X, Y, after, now, before); }
00241 else { REPORT fftstep(X, Y, A, B, after, now, before); }
00242
00243 inzee = !inzee; after *= now;
00244 }
00245 while (before != 1);
00246
00247 if (inzee) { REPORT A.Release(); X = A; B.Release(); Y = B; }
00248 }
00249
00250
00251
00252
00253
00254 void DCT_II(const ColumnVector& U, ColumnVector& V)
00255 {
00256
00257 Tracer trace("DCT_II");
00258 REPORT
00259 const int n = U.Nrows();
00260 const int n2 = n / 2; const int n4 = n * 4;
00261 if (n != 2 * n2)
00262 Throw(ProgramException("Vector length not multiple of 2", U));
00263 ColumnVector A(n);
00264 Real* a = A.Store(); Real* b = a + n; Real* u = U.Store();
00265 int i = n2;
00266 while (i--) { *a++ = *u++; *(--b) = *u++; }
00267 ColumnVector X, Y;
00268 RealFFT(A, X, Y); A.CleanUp();
00269 V.ReSize(n);
00270 Real* x = X.Store(); Real* y = Y.Store();
00271 Real* v = V.Store(); Real* w = v + n;
00272 *v = *x;
00273 int k = 0; i = n2;
00274 while (i--)
00275 {
00276 Real c, s; cossin(++k, n4, c, s);
00277 Real xi = *(++x); Real yi = *(++y);
00278 *(++v) = xi * c + yi * s; *(--w) = xi * s - yi * c;
00279 }
00280 }
00281
00282 void DCT_II_inverse(const ColumnVector& V, ColumnVector& U)
00283 {
00284
00285 Tracer trace("DCT_II_inverse");
00286 REPORT
00287 const int n = V.Nrows();
00288 const int n2 = n / 2; const int n4 = n * 4; const int n21 = n2 + 1;
00289 if (n != 2 * n2)
00290 Throw(ProgramException("Vector length not multiple of 2", V));
00291 ColumnVector X(n21), Y(n21);
00292 Real* x = X.Store(); Real* y = Y.Store();
00293 Real* v = V.Store(); Real* w = v + n;
00294 *x = *v; *y = 0.0;
00295 int i = n2; int k = 0;
00296 while (i--)
00297 {
00298 Real c, s; cossin(++k, n4, c, s);
00299 Real vi = *(++v); Real wi = *(--w);
00300 *(++x) = vi * c + wi * s; *(++y) = vi * s - wi * c;
00301 }
00302 ColumnVector A; RealFFTI(X, Y, A);
00303 X.CleanUp(); Y.CleanUp(); U.ReSize(n);
00304 Real* a = A.Store(); Real* b = a + n; Real* u = U.Store();
00305 i = n2;
00306 while (i--) { *u++ = *a++; *u++ = *(--b); }
00307 }
00308
00309 void DST_II(const ColumnVector& U, ColumnVector& V)
00310 {
00311
00312 Tracer trace("DST_II");
00313 REPORT
00314 const int n = U.Nrows();
00315 const int n2 = n / 2; const int n4 = n * 4;
00316 if (n != 2 * n2)
00317 Throw(ProgramException("Vector length not multiple of 2", U));
00318 ColumnVector A(n);
00319 Real* a = A.Store(); Real* b = a + n; Real* u = U.Store();
00320 int i = n2;
00321 while (i--) { *a++ = *u++; *(--b) = -(*u++); }
00322 ColumnVector X, Y;
00323 RealFFT(A, X, Y); A.CleanUp();
00324 V.ReSize(n);
00325 Real* x = X.Store(); Real* y = Y.Store();
00326 Real* v = V.Store(); Real* w = v + n;
00327 *(--w) = *x;
00328 int k = 0; i = n2;
00329 while (i--)
00330 {
00331 Real c, s; cossin(++k, n4, c, s);
00332 Real xi = *(++x); Real yi = *(++y);
00333 *v++ = xi * s - yi * c; *(--w) = xi * c + yi * s;
00334 }
00335 }
00336
00337 void DST_II_inverse(const ColumnVector& V, ColumnVector& U)
00338 {
00339
00340 Tracer trace("DST_II_inverse");
00341 REPORT
00342 const int n = V.Nrows();
00343 const int n2 = n / 2; const int n4 = n * 4; const int n21 = n2 + 1;
00344 if (n != 2 * n2)
00345 Throw(ProgramException("Vector length not multiple of 2", V));
00346 ColumnVector X(n21), Y(n21);
00347 Real* x = X.Store(); Real* y = Y.Store();
00348 Real* v = V.Store(); Real* w = v + n;
00349 *x = *(--w); *y = 0.0;
00350 int i = n2; int k = 0;
00351 while (i--)
00352 {
00353 Real c, s; cossin(++k, n4, c, s);
00354 Real vi = *v++; Real wi = *(--w);
00355 *(++x) = vi * s + wi * c; *(++y) = - vi * c + wi * s;
00356 }
00357 ColumnVector A; RealFFTI(X, Y, A);
00358 X.CleanUp(); Y.CleanUp(); U.ReSize(n);
00359 Real* a = A.Store(); Real* b = a + n; Real* u = U.Store();
00360 i = n2;
00361 while (i--) { *u++ = *a++; *u++ = -(*(--b)); }
00362 }
00363
00364 void DCT_inverse(const ColumnVector& V, ColumnVector& U)
00365 {
00366
00367 Tracer trace("DCT_inverse");
00368 REPORT
00369 const int n = V.Nrows()-1;
00370 const int n2 = n / 2; const int n21 = n2 + 1;
00371 if (n != 2 * n2)
00372 Throw(ProgramException("Vector length not multiple of 2", V));
00373 ColumnVector X(n21), Y(n21);
00374 Real* x = X.Store(); Real* y = Y.Store(); Real* v = V.Store();
00375 Real vi = *v++; *x++ = vi; *y++ = 0.0;
00376 Real sum1 = vi / 2.0; Real sum2 = sum1; vi = *v++;
00377 int i = n2-1;
00378 while (i--)
00379 {
00380 Real vi2 = *v++; sum1 += vi2 + vi; sum2 += vi2 - vi;
00381 *x++ = vi2; vi2 = *v++; *y++ = vi - vi2; vi = vi2;
00382 }
00383 sum1 += vi; sum2 -= vi;
00384 vi = *v; *x = vi; *y = 0.0; vi /= 2.0; sum1 += vi; sum2 += vi;
00385 ColumnVector A; RealFFTI(X, Y, A);
00386 X.CleanUp(); Y.CleanUp(); U.ReSize(n+1);
00387 Real* a = A.Store(); Real* b = a + n; Real* u = U.Store(); v = u + n;
00388 i = n2; int k = 0; *u++ = sum1 / n2; *v-- = sum2 / n2;
00389 while (i--)
00390 {
00391 Real s = sin(1.5707963267948966192 * (++k) / n2);
00392 Real ai = *(++a); Real bi = *(--b);
00393 Real bz = (ai - bi) / 4 / s; Real az = (ai + bi) / 2;
00394 *u++ = az - bz; *v-- = az + bz;
00395 }
00396 }
00397
00398 void DCT(const ColumnVector& U, ColumnVector& V)
00399 {
00400
00401 Tracer trace("DCT");
00402 REPORT
00403 DCT_inverse(U, V);
00404 V *= (V.Nrows()-1)/2;
00405 }
00406
00407 void DST_inverse(const ColumnVector& V, ColumnVector& U)
00408 {
00409
00410 Tracer trace("DST_inverse");
00411 REPORT
00412 const int n = V.Nrows()-1;
00413 const int n2 = n / 2; const int n21 = n2 + 1;
00414 if (n != 2 * n2)
00415 Throw(ProgramException("Vector length not multiple of 2", V));
00416 ColumnVector X(n21), Y(n21);
00417 Real* x = X.Store(); Real* y = Y.Store(); Real* v = V.Store();
00418 Real vi = *(++v); *x++ = 2 * vi; *y++ = 0.0;
00419 int i = n2-1;
00420 while (i--) { *y++ = *(++v); Real vi2 = *(++v); *x++ = vi2 - vi; vi = vi2; }
00421 *x = -2 * vi; *y = 0.0;
00422 ColumnVector A; RealFFTI(X, Y, A);
00423 X.CleanUp(); Y.CleanUp(); U.ReSize(n+1);
00424 Real* a = A.Store(); Real* b = a + n; Real* u = U.Store(); v = u + n;
00425 i = n2; int k = 0; *u++ = 0.0; *v-- = 0.0;
00426 while (i--)
00427 {
00428 Real s = sin(1.5707963267948966192 * (++k) / n2);
00429 Real ai = *(++a); Real bi = *(--b);
00430 Real az = (ai + bi) / 4 / s; Real bz = (ai - bi) / 2;
00431 *u++ = az - bz; *v-- = az + bz;
00432 }
00433 }
00434
00435 void DST(const ColumnVector& U, ColumnVector& V)
00436 {
00437
00438 Tracer trace("DST");
00439 REPORT
00440 DST_inverse(U, V);
00441 V *= (V.Nrows()-1)/2;
00442 }
00443
00444
00445
00446 #ifdef use_namespace
00447 }
00448 #endif
00449
00450