Go to the documentation of this file.00001 #include "maxpool_layer.h"
00002 #include "cuda.h"
00003 #include <stdio.h>
00004
00005 image get_maxpool_image(maxpool_layer l)
00006 {
00007 int h = l.out_h;
00008 int w = l.out_w;
00009 int c = l.c;
00010 return float_to_image(w,h,c,l.output);
00011 }
00012
00013 image get_maxpool_delta(maxpool_layer l)
00014 {
00015 int h = l.out_h;
00016 int w = l.out_w;
00017 int c = l.c;
00018 return float_to_image(w,h,c,l.delta);
00019 }
00020
00021 maxpool_layer make_maxpool_layer(int batch, int h, int w, int c, int size, int stride, int padding)
00022 {
00023 maxpool_layer l = {0};
00024 l.type = MAXPOOL;
00025 l.batch = batch;
00026 l.h = h;
00027 l.w = w;
00028 l.c = c;
00029 l.pad = padding;
00030 l.out_w = (w + 2*padding)/stride;
00031 l.out_h = (h + 2*padding)/stride;
00032 l.out_c = c;
00033 l.outputs = l.out_h * l.out_w * l.out_c;
00034 l.inputs = h*w*c;
00035 l.size = size;
00036 l.stride = stride;
00037 int output_size = l.out_h * l.out_w * l.out_c * batch;
00038 l.indexes = calloc(output_size, sizeof(int));
00039 l.output = calloc(output_size, sizeof(float));
00040 l.delta = calloc(output_size, sizeof(float));
00041 l.forward = forward_maxpool_layer;
00042 l.backward = backward_maxpool_layer;
00043 #ifdef GPU
00044 l.forward_gpu = forward_maxpool_layer_gpu;
00045 l.backward_gpu = backward_maxpool_layer_gpu;
00046 l.indexes_gpu = cuda_make_int_array(output_size);
00047 l.output_gpu = cuda_make_array(l.output, output_size);
00048 l.delta_gpu = cuda_make_array(l.delta, output_size);
00049 #endif
00050 fprintf(stderr, "max %d x %d / %d %4d x%4d x%4d -> %4d x%4d x%4d\n", size, size, stride, w, h, c, l.out_w, l.out_h, l.out_c);
00051 return l;
00052 }
00053
00054 void resize_maxpool_layer(maxpool_layer *l, int w, int h)
00055 {
00056 l->h = h;
00057 l->w = w;
00058 l->inputs = h*w*l->c;
00059
00060 l->out_w = (w + 2*l->pad)/l->stride;
00061 l->out_h = (h + 2*l->pad)/l->stride;
00062 l->outputs = l->out_w * l->out_h * l->c;
00063 int output_size = l->outputs * l->batch;
00064
00065 l->indexes = realloc(l->indexes, output_size * sizeof(int));
00066 l->output = realloc(l->output, output_size * sizeof(float));
00067 l->delta = realloc(l->delta, output_size * sizeof(float));
00068
00069 #ifdef GPU
00070 cuda_free((float *)l->indexes_gpu);
00071 cuda_free(l->output_gpu);
00072 cuda_free(l->delta_gpu);
00073 l->indexes_gpu = cuda_make_int_array(output_size);
00074 l->output_gpu = cuda_make_array(l->output, output_size);
00075 l->delta_gpu = cuda_make_array(l->delta, output_size);
00076 #endif
00077 }
00078
00079 void forward_maxpool_layer(const maxpool_layer l, network_state state)
00080 {
00081 int b,i,j,k,m,n;
00082 int w_offset = -l.pad;
00083 int h_offset = -l.pad;
00084
00085 int h = l.out_h;
00086 int w = l.out_w;
00087 int c = l.c;
00088
00089 for(b = 0; b < l.batch; ++b){
00090 for(k = 0; k < c; ++k){
00091 for(i = 0; i < h; ++i){
00092 for(j = 0; j < w; ++j){
00093 int out_index = j + w*(i + h*(k + c*b));
00094 float max = -FLT_MAX;
00095 int max_i = -1;
00096 for(n = 0; n < l.size; ++n){
00097 for(m = 0; m < l.size; ++m){
00098 int cur_h = h_offset + i*l.stride + n;
00099 int cur_w = w_offset + j*l.stride + m;
00100 int index = cur_w + l.w*(cur_h + l.h*(k + b*l.c));
00101 int valid = (cur_h >= 0 && cur_h < l.h &&
00102 cur_w >= 0 && cur_w < l.w);
00103 float val = (valid != 0) ? state.input[index] : -FLT_MAX;
00104 max_i = (val > max) ? index : max_i;
00105 max = (val > max) ? val : max;
00106 }
00107 }
00108 l.output[out_index] = max;
00109 l.indexes[out_index] = max_i;
00110 }
00111 }
00112 }
00113 }
00114 }
00115
00116 void backward_maxpool_layer(const maxpool_layer l, network_state state)
00117 {
00118 int i;
00119 int h = l.out_h;
00120 int w = l.out_w;
00121 int c = l.c;
00122 for(i = 0; i < h*w*c*l.batch; ++i){
00123 int index = l.indexes[i];
00124 state.delta[index] += l.delta[i];
00125 }
00126 }
00127