local_layer.h
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00001 #ifndef LOCAL_LAYER_H
00002 #define LOCAL_LAYER_H
00003 
00004 #include "cuda.h"
00005 #include "image.h"
00006 #include "activations.h"
00007 #include "layer.h"
00008 #include "network.h"
00009 
00010 typedef layer local_layer;
00011 
00012 #ifdef GPU
00013 void forward_local_layer_gpu(local_layer layer, network_state state);
00014 void backward_local_layer_gpu(local_layer layer, network_state state);
00015 void update_local_layer_gpu(local_layer layer, int batch, float learning_rate, float momentum, float decay);
00016 
00017 void push_local_layer(local_layer layer);
00018 void pull_local_layer(local_layer layer);
00019 #endif
00020 
00021 local_layer make_local_layer(int batch, int h, int w, int c, int n, int size, int stride, int pad, ACTIVATION activation);
00022 
00023 void forward_local_layer(const local_layer layer, network_state state);
00024 void backward_local_layer(local_layer layer, network_state state);
00025 void update_local_layer(local_layer layer, int batch, float learning_rate, float momentum, float decay);
00026 
00027 void bias_output(float *output, float *biases, int batch, int n, int size);
00028 void backward_bias(float *bias_updates, float *delta, int batch, int n, int size);
00029 
00030 #endif
00031 


rail_object_detector
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autogenerated on Sat Jun 8 2019 20:26:30