, including all inherited members.
| addTriangle(int v1, int v2, int v3) | hrp::ColdetModel | |
| addVertex(float x, float y, float z) | hrp::ColdetModel | |
| build() | hrp::ColdetModel | |
| checkCollisionWithPointCloud(const std::vector< Vector3 > &i_cloud, double i_radius) | hrp::ColdetModel | |
| ColdetModel() | hrp::ColdetModel | |
| ColdetModel(const ColdetModel &org) | hrp::ColdetModel | |
| ColdetModelPair class | hrp::ColdetModel | [friend] |
| computeDistanceWithRay(const double *point, const double *dir) | hrp::ColdetModel | |
| dataSet | hrp::ColdetModel | [private] |
| getAABBmaxNum() | hrp::ColdetModel | |
| getAABBTreeDepth() | hrp::ColdetModel | |
| getBoundingBoxData(const int depth, std::vector< Vector3 > &out_boxes) | hrp::ColdetModel | |
| getDataSet() | hrp::ColdetModel | [inline] |
| getNumTriangles() const | hrp::ColdetModel | |
| getNumVertices() const | hrp::ColdetModel | |
| getPrimitiveParam(unsigned int index, float &value) const | hrp::ColdetModel | |
| getPrimitiveType() const | hrp::ColdetModel | |
| getTriangle(int index, int &out_v1, int &out_v2, int &out_v3) const | hrp::ColdetModel | |
| getVertex(int index, float &out_x, float &out_y, float &out_z) const | hrp::ColdetModel | |
| initialize() | hrp::ColdetModel | [private] |
| initNeighbor(int n) | hrp::ColdetModel | [private] |
| isValid() const | hrp::ColdetModel | [inline] |
| isValid_ | hrp::ColdetModel | [private] |
| name() const | hrp::ColdetModel | [inline] |
| name_ | hrp::ColdetModel | [private] |
| numofBBtoDepth(int minNumofBB) | hrp::ColdetModel | |
| PrimitiveType enum name | hrp::ColdetModel | |
| pTransform | hrp::ColdetModel | [private] |
| refCounter() | hrp::Referenced | [inline, protected] |
| Referenced() | hrp::Referenced | [inline] |
| setName(const std::string &name) | hrp::ColdetModel | [inline] |
| setNeighbor(int triangle0, int triangle1) | hrp::ColdetModel | [private] |
| setNeighborTriangle(int triangle, int vertex0, int vertex1, int vertex2) | hrp::ColdetModel | [private] |
| setNeighborTriangleSub(int triangle, int vertex0, int vertex1) | hrp::ColdetModel | [private] |
| setNumPrimitiveParams(unsigned int nparam) | hrp::ColdetModel | |
| setNumTriangles(int n) | hrp::ColdetModel | |
| setNumVertices(int n) | hrp::ColdetModel | |
| setPosition(const Matrix33 &R, const Vector3 &p) | hrp::ColdetModel | |
| setPosition(const double *R, const double *p) | hrp::ColdetModel | |
| setPrimitiveParam(unsigned int index, float value) | hrp::ColdetModel | |
| setPrimitivePosition(const double *R, const double *p) | hrp::ColdetModel | |
| setPrimitiveType(PrimitiveType ptype) | hrp::ColdetModel | |
| setTriangle(int index, int v1, int v2, int v3) | hrp::ColdetModel | |
| setVertex(int index, float x, float y, float z) | hrp::ColdetModel | |
| SP_BOX enum value | hrp::ColdetModel | |
| SP_CONE enum value | hrp::ColdetModel | |
| SP_CYLINDER enum value | hrp::ColdetModel | |
| SP_MESH enum value | hrp::ColdetModel | |
| SP_PLANE enum value | hrp::ColdetModel | |
| SP_SPHERE enum value | hrp::ColdetModel | |
| transform | hrp::ColdetModel | [private] |
| triangleMap | hrp::ColdetModel | [private] |
| ~ColdetModel() | hrp::ColdetModel | [virtual] |
| ~Referenced() | hrp::Referenced | [inline, virtual] |