| Distance(const Point &point, float *t=null) const | IceMaths::Ray | [inline] |
| mDir | IceMaths::Ray | |
| mOrig | IceMaths::Ray | |
| Ray() | IceMaths::Ray | [inline] |
| Ray(const Point &orig, const Point &dir) | IceMaths::Ray | [inline] |
| Ray(const Ray &ray) | IceMaths::Ray | [inline] |
| SquareDistance(const Point &point, float *t=null) const | IceMaths::Ray | |
| ~Ray() | IceMaths::Ray | [inline] |