OVR::Thread Member List
This is the complete list of members for OVR::Thread, including all inherited members.
AboveNormalPriority enum valueOVR::Thread
AddRef()OVR::RefCountImpl
AttrOVR::Thread [private, static]
BelowNormalPriority enum valueOVR::Thread
checkInvalidDelete(RefCountImplCore *)OVR::RefCountImplCore [inline, static]
CriticalPriority enum valueOVR::Thread
Exit(int exitCode=0)OVR::Thread [virtual]
ExitCodeOVR::Thread [protected]
FinishAllThreads()OVR::Thread [static]
FinishAndRelease()OVR::Thread [protected]
GetCPUCount()OVR::Thread [static]
GetExitCode() const OVR::Thread [inline]
GetExitFlag() const OVR::Thread
GetOSHandle() const OVR::Thread [inline]
GetOSPriority(ThreadPriority)OVR::Thread [static]
GetRefCount() const OVR::RefCountImplCore [inline]
GetThreadId() const OVR::Thread [inline]
GetThreadState() const OVR::Thread
HighestPriority enum valueOVR::Thread
IdlePriority enum valueOVR::Thread
Init(const CreateParams &params)OVR::Thread [protected]
InitAttrOVR::Thread [private, static]
IsFinished() const OVR::Thread
IsSuspended() const OVR::Thread
LowestPriority enum valueOVR::Thread
MSleep(unsigned msecs)OVR::Thread [static]
NormalPriority enum valueOVR::Thread
NotRunning enum valueOVR::Thread
OnExit()OVR::Thread [virtual]
operator=(const RefCountImplCore &)OVR::RefCountImplCore [inline]
PriorityOVR::Thread [protected]
ProcessorOVR::Thread [protected]
PRun()OVR::Thread [protected]
RefCountOVR::RefCountImplCore [protected]
RefCountBase()OVR::RefCountBase< Thread > [inline]
RefCountBaseStatImpl()OVR::RefCountBaseStatImpl< RefCountImpl > [inline]
RefCountImplCore()OVR::RefCountImplCore [inline]
Release()OVR::RefCountImpl
Resume()OVR::Thread
Run()OVR::Thread [virtual]
Running enum valueOVR::Thread
SetExitFlag(bool exitFlag)OVR::Thread
SetThreadName(const char *name)OVR::Thread [inline, virtual]
Sleep(unsigned secs)OVR::Thread [static]
StackSizeOVR::Thread [protected]
Start(ThreadState initialState=Running)OVR::Thread [virtual]
Suspend()OVR::Thread
SuspendCountOVR::Thread [protected]
Suspended enum valueOVR::Thread
Thread(UPInt stackSize=128 *1024, int processor=-1)OVR::Thread
Thread(ThreadFn threadFunction, void *userHandle=0, UPInt stackSize=128 *1024, int processor=-1, ThreadState initialState=NotRunning)OVR::Thread
Thread(const CreateParams &params)OVR::Thread [explicit]
Thread(const Thread &source)OVR::Thread [inline, protected]
Thread_PthreadStartFn(void *phandle)OVR::Thread [friend]
ThreadFlagsOVR::Thread [protected]
ThreadFn typedefOVR::Thread
ThreadFunctionOVR::Thread
ThreadHandleOVR::Thread [protected]
ThreadPriority enum nameOVR::Thread
ThreadState enum nameOVR::Thread
UserHandleOVR::Thread
~RefCountImplCore()OVR::RefCountImplCore [virtual]
~Thread()OVR::Thread [virtual]


oculus_sdk
Author(s): Tully Foote
autogenerated on Thu Jun 6 2019 20:13:49